ONLINE GALLERY - 360° Garden View

This an online panorama gallery showcasing nearly 20 sights in our campus. NTHU has plenty of lakes and forests which constitute a big and beautiful garden. NTHU has a wide range of academic fields, converging creativities in science, technology, humanity and art.

Join our VR guided tours to Leonardo da Vinci's studio

Explore Leonardo da Vinci’s studio, see artefacts from his time that capture some of the doubts we assume he had about his life and work, and learn about the concept of "doubt" during the renaissance.

[Alien] Star Dust: Signal to Noise – guided networked meditation
Victoria Vesna with Paul Geluso, Rhiannon Catalyst, John Brumley, Ivana Dama, Clinton Van Arman

[Alien] refers to looking up into outer space for star dust and then turning our gaze back down to earth, extending the idea that everything is interconnected, flowing, flying, and mixing around our planet and beyond.

Colony
Darío Sacco (AR)

This sound bio-installation is formed by a colony of beings made up of disused technological parts and bio-units of decomposing organic material.

The Biosphere Project
Joaquín Fargas (AR)

The Biosphere Project consists of natural ecosystems isolated in sealed containers that only allow the external influence of heat and light.

Uncertainty with AI-terity (Music Performance)
Koray Tahiroğlu (FI/TR)

The composition Uncertainty keeps the musician in a hesitant state of performance, providing a non-rigid but identifiable musical events, followed by ever shifting new sounds. Uncertainty is a composition written for the AI- terity instrument that comprises computational features of a particular artificial intelligence (AI) model to generate relevant audio samples for real- time audio synthesis. The unusual behaviour of the Al-terity puts the performer in an uncertain state during performance. Together with being able to move through timbre-changes in sonic space, the emergence of new sounds allows the musician to explore a whole new range of musical possibilities. Composition turns into a continuous state of playing, reformulating an idiomatic relationship with the Al-terity and opening up a fresh variety of musical demands.

Acquired Immunity. Beyond Cultivamos Cultura

Virtual tours of the natural and social landscape around Cultivamos Cultura.

Earth Water Sky Artist Residency - Livestream
Haseeb Ahmed (US)

2020 Earth Water Sky artist in residence Haseeb Ahmed (Sky) will present his film “The Wind Egg” and discuss his body of work, notably on particulates and the particular narratives carried by the wind, which is also the subject of his residency at Science Gallery Venice. The presentation will be followed by a question and answer session open to the public, moderated by residency producer/curator Ariane Koek.

Creative Question Challenge: Quietly Subversive
Ciprian Mureșan (RO), Sanneke Stigter (NL), Corina Bucea (RO)

'Let us finish what we started'. This is how the UN introduces its first Sustainable Development Goal - to end poverty in all forms and dimensions by 2030. The 17 Sustainable Development Goals and their 169 targets have been described as a sprawling, misconceived mess of grandiose intentions. The title of the development agenda itself - 'Transforming our World' - oozes utopian ambition. It was adopted by 193 nations in 2015. Five years later and with ten years left, how do you think our world will transform?

Future Humanity Journey

A day in 2040: what would our day look like in 20 years? Future Humanity Journey is an experimental workshop. Four innovators created a scenario of future humanity to better understand how humanity will develop and evolve.

Creative Question Challenge: Embodied perception and life as movement
Alexandra Pirici (RO), Paco Calvo (ES), Corina Bucea (RO)

'Let us finish what we started'. This is how the UN introduces its first Sustainable Development Goal - to end poverty in all forms and dimensions by 2030. The 17 Sustainable Development Goals and their 169 targets have been described as a sprawling, misconceived mess of grandiose intentions. The title of the development agenda itself - 'Transforming our World' - oozes utopian ambition. It was adopted by 193 nations in 2015. Five years later and with ten years left, how do you think our world will transform?

Community Creates Mobility: Participatory Speculative Critical Design beyond dream-making for the City.
Eveline Wandl-Vogt, Niki Ernst, Claudia Falkinger, Peter Zehetbauer, Wolfgang Preisinger, Elisabeth Füssl, Penesta Dika, Aleyda Rocha Sepulveda; lightning talk: Jeffrey Schnapp

Co-Envisioning Mobility Infrastructures - The challenges facing cities around the globe are complex and multidisciplinary by nature. Attempting to solve them in conventional linear ways is insufficient for addressing these manifold human-environment relationships that are at the heart of these challenges. Alternative approaches are necessary.

Affordances of spaces
Elena Cologni

Accelerating Knowledge for the SDGs: Life streamed session - The work developed from a two-year long investigation into ‘architectures of difference’, is based on a postcard in sculptor Barbara Hepworth’s collection (circa 1952), in a note she refers to this in terms of the space between people: it’s relational and social aspects. The piece also evolved from considering the punctuations found in our cities’ grounds, and how these contribute to developing a sense of attachment and belonging, which is at the basis of wellbeing (eg. Lived Dialectics, 2016, MuseumsQuartier, Vienna; Seeds of Attachment, 2016/18, New Hall Art Collection, Cambridge).

DARV_ Abandoned Land
Lee Jung In (KR/AT) Mihaela Kavdanska (BG/RO/AT) Violeta Ivanova (BG/AT) Florian Weinrich (AT)

DARV_ Abandoned Land is an intermedia dance performance which sprouts connections between analog and digital. The performers interact with large-scale objects and video projections, resembling the endless migration from one world to another in search for the better. The DARV team and eight dancers perform in various locations in Austria, South Korea and Bulgaria, guiding the audience through dystopian realities and abandoned sites. Drained-off utopias, failed social mechanisms and ideologies are embodied, explored and ultimately abandoned.

Creative Question Challenge: Radical change by working together
Kat Austen (UK/DE), Indrė Žliobaitė (FI), Laurence Gill (IE), Andrew Newman (AT/AU)

'Let us finish what we started'. This is how the UN introduces its first Sustainable Development Goal - to end poverty in all forms and dimensions by 2030. The 17 Sustainable Development Goals and their 169 targets have been described as a sprawling, misconceived mess of grandiose intentions. The title of the development agenda itself - 'Transforming our World' - oozes utopian ambition. It was adopted by 193 nations in 2015. Five years later and with ten years left, how do you think our world will transform?

2020 - Finally Digital?!
Christina Steinbrecher-Pfandt (US), Renger van Den Heuvel (NL), Sabine Himmelsbach (DE/CH), Nanne Dekking (US/DE), Alain Servais (BE), Paul Frey (AT), Alfred Weidinger (AT), Casey Reas (US), Kate Hollenbach (US), JiaJia Fei (US), Raina Mehler (US), Magda Sawon (US), Sharon De Mattia (US) and Thomas Kohler (DE)

2020 started with a bang that made the art industry pivot away from its established codes of conduct almost overnight for sheer survival. From the exchange of courtesies to remote work structures, old customs required immediate redesign in response to the crisis. As a result, the online space gained even more significance as the only platform for business and commercial transactions, affecting even the art industry and its age-old reliance on in-person interaction.

If once we ever were by Jaime Carrejo (USA)
Black Cube Nomadic Museum (USA)

Black Cube Nomadic Museums’ executive director and chief curator Cortney Lane Stell presents If once we ever were, a virtual recreation of a public sculpture and temporary monument by artist Jaime Carrejo that recognizes immigrants and their contributions to our communities. The monument is a triumphal arch composed of chain-link fencing that originally appeared in Denver, Colorado and acts as a metaphor for boundaries—the delineation of private and public space, the division of geographical borders, and the separation of rights.

Augmented Idolatry (AI) - inaugural project of the Desert Valley Art Ranch (VAR), San Luis Valley, Colorado
LAST/RESORT Club

Augmented Idolatry (AI) is a collective AR artwork composed of seven distinct AR idols, designed in direct response to the landscape, history and spirituality of the San Luis Valley, home to the artist residency “Desert Valley Art Ranch.” An actual mud plinth built on-site is shared among the seven AR idols and connects them to the land. The AR idols refer to memento mori, indigenous histories, natural resources and sacred geometries.

Rio Verde
Cherish Marquez (US)

Rio Verde is a socially conscious video game by Cherish Marquez that explores the healing powers of the desert, as well as themes such as Latinx iconography and mental wellness.

Crosser & LaMigra
Rafael Fajardo (US)

Crosser & La Migra are two video games that represent opposite perspectives on the dynamics at the US-Mexico border, rendered as early arcade graphics and presented as a diptych. Artist and designer Rafael Fajardo is the founding director of SWEAT, a loose collaborative that makes socially conscious video games in order to explore the poetics of interactivity, critique and deploy electronic media, and comment on cultural realities.