JUSA_HTL. A 3D Computer Game.

Sarah Reischenbock, Julia Schober (AT)

u19 Winner: Young Professionals Honorary Mention

We wanted to develop an exciting 3D computer game with the Unity video game engine. For this, we used Unity’s ProBuilder to create a threedimensional mockup of Braunau HTL (secondary technical school), which serves as the game environment.

In the rooms of the school, innovative puzzles with a technical background must be solved in order to progress to the next room. The subject matter of the puzzles is linked to the various departments of the school and helps identify commonalities/differences between the individual areas. The target group is third and fourth grade students from the Neue Mittelschule (new secondary school) and the other secondary school who will be incoming students at the HTL. The 3D comuter game JUSA-HTL aims to help them get started in their new school. The task of the player is to collect the signposts integrated in the game in the form of orange cubes, which guide them through the HTL. This will make it easier for the new students to find their way around the school and give them an idea of the subjects taught there.

Game Still: JUSA_HTL. A 3D Computer Game. / Sarah Reischenbock, Julia Schober