Digital Humanism

Ars Electronica Futurelab: Life Ink Exhibition
Wacom Co., Ltd. (JP); Ars Electronica Futurelab (AT)
In the Life Ink exhibition, the Ars Electronica Futurelab presents wearable gear for the real-time visualization of brainwave and body signals as digital brush strokes, called Life Ink. The project explores the inner mechanism of creativity in our brain and body to develop a new form of ink. Life Ink is part of the lab's Future Ink research project with Wacom, with workshops and demonstrations on Space Ink, Bio Ink and Life Ink throughout the Festival.

Ars Electronica Futurelab: Life Ink Demo
Wacom Co., Ltd. (JP); Ars Electronica Futurelab (AT)
In the Life Ink exhibition, the Ars Electronica Futurelab presents wearable gear for the real-time visualization of brainwave and body signals as digital brush strokes, called Life Ink. The project explores the inner mechanism of creativity in our brain and body to develop a new form of ink. In the workshop some of the visitors can try out the gear, creating their own Life Ink. Life Ink is part of the lab's Future Ink research project with Wacom, with Festival workshops and demonstrations.

Prix Forum: Computer Animation
Isabelle Avers (FR), Marc Héricher (FR), Rashaad Newsome (US), Yoriko Mizushiri (JP)
Das Prix Forum - Computeranimation ist eine offene Diskussion zwischen den drei besten Gewinnern des Prix Ars Electronica 2022 und einem Jurymitglied. Rashaad Newsome (Goldene Nica/ Being), Marc Héricher (Award of Distinction/ Absence) und Yoriko Mizushiri (Awards of Distincion/ Anxious Body) werden auf dem Podium sitzen, während Jurorin Isabelle Arvers die Sitzung leitet.

Urgent Crises, Slow Solutions: A Conversation about the Open Movement, Craft Technologies and a Sustainable Internet
Babitha George (IN), Camila Nobrega (BR/DE), Luis Felipe Rosado Murillo (BR), Shannon Dosemagen (US), Persephone Lewis (US)
Welches Potenzial haben open Methoden, Handwerk und Gemeinschaftswissen, um sich eine andere Klimazukunft vorzustellen? Wie kann die open Bewegung mit ihren Werten, Gemeinschaften und Aktionen die Schaffung dieser Zukünfte unterstützen? Und wie können wir aktiv ein nachhaltiges und gerechtes Internet für alle aufbauen? Trotz der Dringlichkeit der aktuellen Krisen sind wir uns darüber im Klaren, dass die Lösungen vielleicht langsam sind.

Teletext is Art
Bloom Jr. (DE), Buzzlightning (DE), Gleb Divov (LT/RU), Christoph Faulhaber (DE), Max Haarich (DE), Juha van Ingen (FI), KleinTonno (DE), Claudie Linke (DE), Nissla (AT), Numo (DE), Quasimondo (DE), Jarkko Räsänen (FI), Mamadou Sow (DE), sp4ce (DE) and tius (DE)
The teletext exhibition “Teletext is Art” will be shown in a presentation at Deep Space 8K. Five of the participating artists present their artworks, provide insights into the technical implementation of teletext artworks and the aspect of immortalization as NFTs in the blockchain.

The Art of enjoying the Silence
Georgios Tsampounaris (GR)
A meditative immersive experience of sea-view, underwater, landscapes and wave soundscapes in Mediterranean. The more you see and hear repetitive patterns and sounds, the more you start observing micro-details.

FRUIT ART... REAL Vs.-VIRTUAL LIFE (FA-RVsVR)
Franz Fischnaller (IT)
Exploring How Nature Makes Fiction Come Alive – 8K 3D Stereo Gigapixel immersive fruit art-based experience, gravitating around the invisible world of fruits. Visitors are virtually transferred “inside”.

Deep Delivery
Jeremiah Diephuis (US), Andrea Haider-Pachtrog (AT), Rita Hainzl (AT), Paul Huemer (AT), Sebastian Mayer (AT)
In the co-located game Deep Delivery, designed specifically for Deep Space in the Ars Electronica Center, players assume the role of delivery services that take orders from the participating viewing audience, competing for the most accurate and fastest delivery performance.

Searching for Planet B: How Astronomy Visualization and Remote Sensing Guide Us to Humanity’s Future
Dan Tell (US)
Thousands of years of increasingly precise measuring and modeling have revolutionized humanity’s understanding of the universe. We now know Earth is one of many planets, but it is uniquely habitable. The same research and techniques we use to understand these other worlds can help us understand what made Earth habitable in the first place and how we can restore and sustain this planet into the future.

Ars Electronica Futurelab: Dataspace: Russia/Ukraine.Deep Impacts
Nikkei Innovation Lab: Hiroyuki Watanabe (JP), Nobuyuki Oishi (JP), Takeshi Yamada (JP), Akihito Takei (JP), Masami Fujita (JP), Ars Electronica Futurelab: Arno Deutschbauer (AT), Manuel Dobusch (AT), Nicolas Naveau (FR, AT), Hideaki Ogawa (JP), Raphael Schaumburg-Lippe (AT), Julian Zauner (AT)
DATASPACE proposes a "newspaper of the future": Here, the Ars Electronica Futurelab and financial newspaper Nikkei's Innovation Lab demonstrate, how art and journalism can help to listen carefully to facts and think deeply rather than just consuming and reacting to news. The first project focuses on the profound impact Russia's war on Ukraine has all around the world now and in the future - inviting visitors into a sort of Zen garden of data, using the unique infrastructure of Deep Space 8K.