The digital world grows daily with 2.5 quintillion bytes, extending our worlds and interactions. As the Theatre Scene was the model of the World in Elizabethan time and the Clock Mechanism was the Cosmic and Mind model at the beginning of the Scientific Revolution, so the image of a Computed Universe is a growing narrative of the Zeitgeist. The digital model has brought about a mesmerizing pluriverse where currently our avatars interact with predictions of an everlasting life for AI powered beings, creating a new after-life reality.
If there is a digital reality, is there also a digital truth?
Digital Orbuculum dives into numerical reality through a series of works developed by students in Interactive Technologies at UNATC IL Caragiale Bucharest looking for magical truth in the digital chaos. Are the newly emerged narratives corporate and privately owned or do they form a “collective consciousness” democratically extending the human mind?
Denis Flueraru (RO)
The installation explores the sonic world of textures. The TRT microphone amplifies the time patina found on each surface and attempts to add a physical dimension to field recordings. Aural Topographies presents the sound of textures captured in evanescent landmarks of Bucharest preserving a sonic image of an ever-altered physical reality.
Caty Șamata (RO)
Canola is an interactive digital work for the computer in Unity that explores the overwhelming amount of information that bombards us daily and its effects on our perception of reality.
Diana Chiru (RO)
Embark on a mind-bending journey at Clouded Consciousness, an awe-inspiring interactive installation that unveils the mesmerizing bond between the ethereal cloud and Jung’s enigmatic „collective unconscious“.
Caty Șamata (RO), Ema Motea (RO), Selina Yilmaz (RO)
This installation explores the concept of choice and its translation into a concrete symbolism of cause and effect. Guess what? poses questions about damage, responsibility and power. The central element is water, which constantly floods a miniature city within an aquarium.
Constantin Simon (RO)
Loop Pixels is a particle animation created in processing, repeating a circle with randomly generated points that interacts with your hand movements.
Selina Yilmaz (RO)
In the mystical tradition, the Crystal Globe is known to possess the ability to reveal future insights by showing symbolic imagery within its translucent depths. Digital Orbuculum employs image sonification to „predict“ the past by analyzing the pixels of a face.
About the National University of Theatre and Film „I. L. Caragiale“, Master of Interactive Technologies for Performing and Media Arts
UNATC-National University for Theatre and Film from Bucharest teaches graduate and undergraduate programs in the fields of theater, cinematography and media. The University has a longstanding tradition of innovative new curricula. The Master of Interactive Technologies for Performing and Media Arts at UNATC IL Caragiale develops artistic and
technical competencies for creating interactive artistic projects in digital environments. Students learn to design and implement interactive real and virtual environments (including online), installations, augmented performances, sound and visual interfaces. Over the two years of the program, students develop a minimum of four projects for their portfolio based on the development of the digital design concept towards new performative and interactive directions. Students in the program have national and international opportunities for learning and showcasing their work in festivals such as Bucharest RADAR, Ars Electronica and Festival of Lights (Lyon). The program is taught in English.
Curator Alexandru I.Berceanu, Works by ITPMA Students 2022-2023, Diana Chiru, Denis Flueraru, Caty Șamata, Constantin Șimon, Selina Yilmaz