ESERO Austria

Postdigital Natures of Planet B

PDNB (Postdigital Neobaroque) [AT/DE/IT/GB] ; REX|LAB [AT]

Postdigital Natures of Planet B is a large-scale, robotically 3D-printed 1:1 installation made of recycled plastic and other bespoke biodegradable materials. In our view, the project not only points towards a more sustainable architecture on Earth but also on other planets. Particularly exciting in this context is the robotic construction method.

Postdigital Natures of Planet B is a large-scale, robotically 3D-printed 1:1 installation made of recycled plastic and other bespoke biodegradable materials. In our view, the project not only points towards a more sustainable architecture on Earth but also on other planets. Particularly exciting in this context is the robotic construction method.

Postdigital Natures of Planet B is a large-scale, robotically 3D-printed 1:1 installation made of recycled plastic and other bespoke biodegradable materials. It proposes artificial-natural, physical-virtual, technological-botanical hybridity as metaphor for a future vision of a more intricate rapport between architecture and nature I the Anthropocene. It does this by exploring ambiguous overlaps and interfaces between the natural, the virtual, and the built environments. The installation was developed for and exhibited at the ARS Electronica Festival 2022 by the PDNB research group and fabricated by the robotic experimentation lab REX|LAB team at the Department of Experimental Architecture (Studio Colletti) at the University of Innsbruck, Austria.

Design

The installation consists of several elements, which can be easily disassembled, reconfigured and reinstalled in other venues. Each part creatively explores a different aspect of sustainability. As a first rule, all parts are homogenous in terms of materials, i.e., composite thinking has been avoided, as well as gluing, welding, and laminating. Consequently, all components can be easily separated from each and hance recycled, reused or let degrade. Furthermore, being committed to minimising the carbon footprint of the operation, all electricity used to power all machines was generated using hydroelectric power from within Tyrol. The components are:

All these designed and made elements, non-human agents (robots, flora and fauna) and human users/visitors are designed to interact with each other. Visitors may be allowed to take some smaller fragments (bio- and data-related) home: users can no longer be the lazy and irresponsible ‘digital’ consumers of architecture and nature, but spirited and conscientious ‘postdigital’ participants.
 

Fotos

Inspiration

Architecture is most referred to as the discipline concerned with the built environment: from the ergonomics of furniture and the intimacy of interior spaces to the design and organisation of buildings and cities of different size and complexity. It deals with the space and structure, forms and materials, users and behaviour, physics and psychology, the analogue and the artificial, history and predictions (a pro-ject is a throw into the future). It is the domain of some of humanity’s most incredible and tangible achievements, of ancient and modern wonders of the world, of places and spaces that stand the test of time. However, it is clear that the discipline can no longer only focus its attention solely to the built environment. As it reflects on how its production, both physical and cultural, can make a positive impact on planet Earth, it emerges that the human architectural habitat is only partly defined by the artificially ‘built’. Perhaps the main post-modern disciplinary discovery, from a 21st century point of view, is that architectural thinking is intrinsically trans-dimensional and must hence include the natural environment as much as the virtual environment.
 

Meaning

The commitment to finding inspiration from nature is a disciplinary stance with a rich heritage, whereby one of the most conflicted metaphors in the history of architecture. This proposed spatial and immersive project attempts to combine two divergent architecture-nature associations: on the one hand the ark as closed system that wants to be as separate from nature as possible, and on the other hand the jungle temple as open system that allows nature to grow and propagate and is therefore fully integrated in its ecosystem. Through a series of reconfigurable architectural components, the project explores a variety of interfaces between the natural, the virtual, and the built environments. It redefines a contemporary notion of biodiversity that spans from the animal kingdom to the realm of digital avatars, and to discover unprecedented settings for bio and data to coexist. Paired with virtual overlays, various 3D-printed structures highlight the contemporary potentials of plastic as renewable, recyclable and re-growable material in conjunction with other biodegradable and organic materials, all then utilised in robotic additive fabrication processes.
 

Mission

Part of the mission is to showcase, in prototypical 1:1 projects, how to meet sustainable goals in terms of material systems, manufacturing techniques, aggregation logics, topographical and meteorological specificities, etc. This project is hence related to a long-term pedagogic project entitled ‘Meeting Nature Halfway’ (MNH). MNH does not regard nature and technology as separate and incompatible realms. Instead, the research suggests that such binary approach is blatantly surpassed – potentially even dangerous, ecologically – and made obsolete by digital and computational design and fabrication intelligence. Seen as a ‘contribution to ecosophy’, it endeavours to find different approaches, united by a shared interest, and consensus, to develop a new relationship between architecture and nature. challenges the clichés that architecture solely deals with edifices (i.e., the built environment), that building technology merely answers to the construction industry (i.e., acceptance of the status quo), and that the production of buildings cannot profit from other industries (i.e., biotechnology, robotic automation). On the contrary, it has become evident that architecture necessitates new paradigms in order to understand buildings as interfaces – fully bound and integrated between technology and the environment: i.e., meeting nature halfway.

Rethinking how buildings are made can have a considerable impact on costs: it may save shipping and personnel expenses, lower energy and time loss. The study of fabrication and assembly protocols, shapes and joints, structures and skins goes hand in hand with material production, its behaviour, properties, parameters and capacities. The book showcases some of the related output, and how projects met sustainable goals in terms of material systems, manufacturing techniques, aggregation logics, topographical and meteorological specificities, etc.

Postdigital Natures of Planet B demonstrates that a sustainable agenda does not necessarily result in conventional, simplistic, one-dimensional projects, or un-sophisticated, boring architecture. It was our aim to be experimental – backing the Department’s programme – to widen students’ vocabulary and broaden their horizon. This was possible thanks to the numerous digital technologies used to achieve this: CAD, CAD-CAM, CNC, 3D printing, robotic fabrication, computation.
 

Video

By starting the content, you agree that data will be transmitted to www.youtube.com.
Data Protection Declaration

(Text by Tobias Niederholzer)