(English) First BCU International STEAM Conference

(English) Aimed at all those curious about cross-disciplinary thinking, researchers, innovators, industrial leaders, artists, scientists, technologists, e ...

(English) Extending Reality: Introducing the Past, Present and Future of Immersive Media

(English) Join STEAMhouse Extended Reality Technician Adam Paigge in his talk about XR, how this can support STEAM collaboration and the ways in which STEA ...

(English) Education for Future Generation in Art, Technology, and Society

(English) In the world of ‘A New Digital Deal,’ we need interdisciplinary ability to think about art, technology, and society from multiple perspectives. H ...

(English) Digital Exhibition: Sojourner 2020

(English) In 2019, the Space Exploration Initiative announced an open call to invite artists to submit artworks for an exciting ISS launch opportunity. Af ...

(English) Demystifying Arts and Sciences through Playful Creative Technologies

(English) Jo Berry has implemented playful, creative methodologies to seek art's value, purpose and interpretational impact when it takes as its start poin ...

(English) Co\\aborative Conc(re)te

(English) Co\\aborative Conc(re)te is an ongoing conversation between the artist collective, C100, and the cityof Birmingham using architecture to examine ...

(English) Building Interdisciplinary Communities

(English) Hear from Deborah Hustic, Artistic Director at Radiona makerspace in Zagreb, Croatia, as she outlines her work in STEAM, making and creative inve ...

(English) Bodyless

(English) Bodyless is from director’s childhood memories which depicts the reduction of humanity by military government during the martial law, the colonia ...

(English) BioBoxes

(English) In this video we will be interviewing Sarah King about the importance of Biomaterials, materials development and sustainability in 2020. Find out ...

(English) BIAS

(English) The BIAS garden at Ars Electronica will interrogate how bias moves from human to machine and how persuasion, preference, motivation and misinform ...