The Para-optic 8 project offers a visual experience that literally reproduces the idea of vision through fingers.
Silencing The Virus is an immersive Sci Art installation that mixes a virtual virus environment with performance, science, ecology, and digital arts.
Shapes and Ladders is a video game that shows how systemic racism and sexism can exist through the metaphor of climbing a career ladder.
The Genetics Gym is an ongoing research project, depicting a calculated fiction of modified bodies, edited with hypothetical new and emerging genetic technologies, allowing in-depth exploration to question how the internet is affecting human behavior.
While living with friends, I realized ‘noise’ is subjective: what’s music for me may torture others.
Constructing Connectivity is a person-centered stroke rehabilitation method that addresses the need to quicken and improve recovery, motivate the patient, and provide connection to support systems.
On the Eastern boundary of Europe, razor-wire fence stretches across Georgia. It marks territories occupied by the Russian invasion of 2008. Voicing Borders is an installation addressing this situation.
Topographie Digitale is an interactive installation. This landscape uses electrically functionalized and pleated textiles as sensitive surfaces reacting to touch to interact with a video-projected digital clone of this scenery.
The Net Wanderer is a research project that explores the connection between the critical network gateways in China and the infrastructure running these gateways.
The Substitute explores a paradox: our preoccupation with creating new life forms, while neglecting existing ones.
Stymphalian Birds is an art installation in which complex haptic interactions with feathers are sonified in acoustic soundscapes.
Sounding Soil began when Marcus Maeder one day, out of sheer curiosity, stuck a self-developed, highly sensitive needle microphone into the ground on an alpine pasture in the Valais/Switzerland.