SYSTEM2020 Map

Science learning initiatives outside the classroom are crucial in educating and forming Europe’s next generation of researchers and innovators. B ...

Demystifying Arts and Sciences through Playful Creative Technologies

Jo Berry has implemented playful, creative methodologies to seek art's value, purpose and interpretational impact when it takes as its start poin ...

STEAM alignment across different educational levels at the University of Amsterdam

This approach to STEAM education covers two programmes taught at the University of Amsterdam (UvA): the BSc Information Studies (three years) and ...

A Hybrid STEAM approach from the MA Art and Science at Central Saint Martins

The MA Arts and Science (MAAS) is a two-year Master's programme, founded in 2011, recruiting students from different disciplinary backgrounds acr ...

STEAM Education in Europe II

(Deutsch) Die Frage, was Kreativität und Vorstellungskraft ausmacht, ist ein potenziell strittiger Punkt. Trotzdem kann eine Sichtweise, die sich auf Übers ...

STEAM Education in Europe I

(Deutsch) Die Frage, was Kreativität und Vorstellungskraft ausmacht, ist ein potenziell strittiger Punkt. Trotzdem kann eine Sichtweise, die sich auf Übers ...

STEAM Approaches at Science Gallery at Trinity College Dublin

Science Gallery Dublin was founded at Trinity College Dublin, the University of Dublin in 2008, with a mission to ignite creativity and discovery ...

Arts for All: Aalto University-Wide Art Studies

The University-Wide Art Studies (UWAS) programme at Aalto University offers all students, irrespective of discipline, the chance to explore and s ...

STEAM Education in VR + AR

(Deutsch) Wie können wir belastbare institutionelle Strukturen schaffen, die sich selbst anpassen? In dieser Tour werden wir eine Auswahl der teilnehmenden ...

STEAM Approaches at Technische Universität Dresden

The Technische Universität Dresden presents a number of approaches that employ concepts closely connected to STEAM and are transferred into/devel ...