Spider Embodiment

Spider Embodiment / Philipp Thaya, Martin Kocur - Photo: Philipp Thaya, Martin Kocur

Spider Embodiment

Philipp Thaya (AT), Martin Kocur (DE)

This project explores what it means to embody a spider in virtual reality. Spiders, with their unique anatomy and movement patterns, offer intriguing possibilities—from immersive gameplay to therapeutic exposure for arachnophobia. Yet their radically different body structure presents a challenge: how can we map human gestures to spider-like motion in a way that feels intuitive and immersive?
This work investigates new interaction paradigms and control strategies to bridge that gap—inviting visitors to step into eight legs and experience the world from an entirely new perspective.

Please note: The program for the Ars Electronica Festival 2025 is still in progress.
We are currently preparing all the information for the website and plan to put the full program online in the coming days – stay tuned!