What Remains is an 8-bit game by Iodine Dynamics, blending visual novel and adventure elements. The story translates real events from the 1980s into an epic quest to save the world. The game lets you experience the fight against industry disinformation, showing you several ways to push back and regain agency by joining forces with others. The 1980s was the decade in which many of the problems we face today became painfully apparent. The collateral damage of industrial capitalism—acid rain, the hole in the ozone layer, global warming—became visible at the same time as the rise of neoliberalism, with its push for deregulation. In those days, several industry disinformation campaigns were successfully used in attempting to delay regulation. The game is based on those campaigns, showing strategies that are still used today. The game is developed for the original NES hardware. To not generate more e-waste, the game is developed on reused and repurposed cartridges.
What Remains is a project by Iodine Dynamics (Arnaud Guillon, Chun Lee, Dustin Long, Aymeric Mansoux and Marloes de Valk), 2018.
What Remains is made possible with support from Creative Industries Fund NL, Democracy & Media Foundation, Het Nieuwe Instituut, Akademie Schloss Solitude, ZKM Center for Art and Media Karlsruhe, V2_ Lab for the Unstable Media, WORM Pirate Bay, Then Try This, Varia, ESC Medien Kunst Labor and Hotel Mariakapel. Our server is kindly hosted by servus.at.
Presented with the kind support of Creative Industries Fund NL.
Iodine Dynamics combines the principles of reuse and state of the art recycling with simple mechanical designs, retro electronics, and cutting-edge software. The extraordinary creative team of programmers, designers, writers and crypto-furbies seamlessly combine advanced analytical thinking with bold 1980s engineering. We pride ourselves on building games that both break and work in the real world. Iodine Dynamics is represented by Arnaud Guillon, Chun Lee, Dustin Long, Aymeric Mansoux and Marloes de Valk.