Delicate textures and intricate elements that would otherwise remain imperceptible: a new digital exploration interface uncovers the details of Pieter Claesz’s still lifes – presented at Kunsthistorisches Museum Wien, Universalmuseum Joanneum, and Kunst Museum Winterthur.
NeXus Print is a creative sandbox communication tool that enables groups to collaboratively and simultaneously explore, shape, and share their collective imagination in real time. It invites users into a shared immersive XR space where they co-create and reimagine environments using generative AI in a live, participatory process.
Flashing lights, whirring motors and cheerful chimes – visitors to the Ars Electronica Festival 2025 encounter an unusual interaction partner in the Open Futurelab: a claw machine. Yet this is no ordinary arcade game. Instead of controlling a joystick to win a prize, players must engage in dialogue with one of its shifting AI personalities…
Corpus Corax is a speculative, interactive interspecies experience that immerses the visitors in raven communication in an age of artificial intelligence, animal intelligence, and human confusion.
Inference Ground Truth explores how machines and humans perceive and record reality. Modern philosophy tells us that true objectivity is impossible. Today’s culture and media often compare personal impressions of shared moments. But even what we seem to agree on is filtered through human perception. This project is a reminder of that deep subjectivity.
How could humans use digital avatars in the near future? How can we engage in social situations that include both human and automated avatars? And what technology do we need to explore these ‘hybrid’ spaces together? This is the focus of the European R&D project SHARESPACE.
The X-Reality-Lab at the Mozarteum University is a new immersive space for music, visualization, interaction, performative art, extended reality, as well as artistic and scientific research. To implement all these experiments, the free open-source software mozXR is being developed. Artists interested in exploring the possibilities can apply for a funded residency in an Open Call.
The year 2025 marks the 200th birthday of world-famous composer Johann Strauss II. On behalf of Johann Strauss Festjahr 2025 Wien, the Ars Electronica Futurelab is dedicating itself to this anniversary with “Walzersymphonie” (Waltz Symphony). The project’s central question is: “How can artists use the creative potential of AI technologies?”
Beyond Curiosity is a participatory virtual tour of UNESCO City of Media Arts Linz that employs cutting-edge 3D Gaussian Splatting. The key highlight: visitors and residents of Linz can utilize the technology to explore the city in a new way and share their perspectives with the world.
Shiga Future Thinking Week in Japan invited visitors to explore the potential of a water-centric society through artworks and projects – ranging from multi-modal installations based on the memories of villagers and examinations on Lake Biwa’s many impacts on local life to a data-based menu experience.
A novel virtual 3D lecture hall connects the Austrian medical universities in Linz and Graz: students can follow lectures on Virtual Anatomy and dissection work in stereoscopic 3D, live and in real-time, from over 200 kilometers away.