In 1996, the (re)construction of a CAVE was the Ars Electronica Futurelab’s first experiment in creating publicly accessible virtual illusions of reality for visitors to the Ars Electronica Center. The CAVE was a novelty in the field of three-dimensional visualization, an installment which gave visitors the feeling of not just being mere spectators, but being…
A prototype of a turbine designed by the firm MCE was visualized in the CAVE at the Ars Electronica Center. The application is an early example of industrial simulation in the CAVE environment.
Humphrey was no conventional flight simulator. It was a special construction that let users fly through virtual worlds. Unlike conventional flight simulators that simulate “flying a vehicle”, “Humphrey” simulated the flying itself… free as a bird, a Superman or Supergirl.