Between 2010 and 2014, the FFG-funded Center for Advances in Digital Entertainment Technologies — in short CADET — has dealt with the research, advancement and usability of immersive technologies taken from the gaming and digital-entertainment industries.
Human beings have been developing machines for thousands of years. But what drives us on to do so? Is it the urge to understand and recreate nature and its processes? Is it perhaps our audacious pretensions to be capable of improving on the world as it is? Or are we just curious?