Projects

Projects

  • Futurelab Night 2024

    Futurelab Night 2024

    Future Report @ Ars Electronica Festival

    Playful interactive research projects, immersive artistic works, and moving large-scale representations of memories almost lost โ€“ saved with the help of technology, artistic thinking, and social interventions: Futurelab Night 2024 was once again the performative peak of the labโ€™s activities at the Ars Electronica Festival. 

  • Collective Transformation Lab

    Collective Transformation Lab

    Engaging Strategies for Social Challenges

    โ€œThink slow, act fastโ€ is the mantra of the Collective Transformation Lab – an enlightening self-reflection platform established as a collaboration between tech start-up Godot and the Ars Electronica Futurelab.

  • Playing Anton

    Playing Anton

    3D Immersion into Bruckner’s 9th Symphony

    What makes up the gigantic, imposing sound of a Bruckner symphony? Visitors explore the question playfully and interactively with Playing Anton โ€“ an innovative application for the Deep Space 8K at the Ars Electronica Center, developed by the Ars Electronica Futurelab.

  • Being Anton

    Being Anton

    Immersive Sounds of the Industrial Revolution

    The immersive sound space Being Anton at the Ars Electronica Center in Linz โ€“ developed by the Ars Electronica Futurelab โ€“ offers visitors the opportunity to experience the sound world of composer Anton Bruckner in a new way: Accompanied by historical recordings, they explore the world of sound and music from the Industrial Revolution.

  • Converge

    Converge

    Collaboration via Avatars and Movement

    Converge is an interactive work for Deep Space 8K by the Ars Electronica Futurelab, based on SHARESPACE, a large European R&D project on using avatars in social situations. In Converge, up to ten participants on site and one external person in a motion capture suit are tracked โ€“ they have to communicate through movement and…

  • *falcon heavy

    *falcon heavy

    Audiovisual multi-user artwork

    *falcon heavy is a multi-user experience and stereoscopic audiovisual sculpture for Deep Space 8K, generated in real-time. An ever-shifting entity rules the ritualistic semi-virtual arena; populated by people participating together to find synchronous signals in all the noise. 

  • Memories for Futures

    Memories for Futures

    Participative Installation for Rural Life

    Memories for Futures is a multi-modal media arts installation designed to foster care and discussion about rural lifeโ€™s future. Local stories, places and impressions from the village of Azusakawachi in the Japanese prefecture of Shiga are linked here to provide insights into the lives of the inhabitants and their very personal history.

  • NeXus Open Research

    NeXus Open Research

    Extended Reality and the Future of Print

    NeXus Open Research explores future Extended Reality (XR) technologies, using scenario-based design to dive into the future of print. It envisions applications through detailed narratives, focusing on XR technologies at the nexus of co-creation.

  • Art for Transformation

    Art for Transformation

    Collective Creativity for Tokyo’s Future

    Visitors were invited to a three-day series of activities in Tokyo in November 2024 under the motto Art for Transformation, highlighting the transformative potential of public engagement, creativity, and technological exploration.

  • Art Thinking Lounge 2024

    Art Thinking Lounge 2024

    Hands-on Transformation through Art

    The Art Thinking Lounge is an engaging space for those new to Art Thinking โ€“ a methodology that encourages creativity, innovation, and dialog. Debuted at the Ars Electronica Festival 2024, visitors were invited to explore and apply Art Thinking through hands-on exercises, discussions, artworks, and prototypes.

  • City of Artists

    City of Artists

    Matsudo International Science Art Festival 2024

    The Matsudo International Science Art Festival is an annual celebration held in the beautiful city of Matsudo, Japan. In 2024, the festival’s theme was โ€œCity of Artists,โ€ unlocking the creativity and inner artist in all of us. 

  • Buzz Swatters

    Buzz Swatters

    Playful Pandemic Prevention

    Buzzing noises, an inconspicuous window, tropical humidity, and the impression of being chased: Buzz Swatters: Playful Pandemic Prevention addresses the collective action problem of infectious diseases in an innovative and playful way.