Hideaki Ogawa

  • NeXus Open Research

    NeXus Open Research

    NeXus Open Research explores future Extended Reality (XR) technologies, using scenario-based design to dive into the future of print. It envisions applications through detailed narratives, focusing on XR technologies at the nexus of co-creation.

  • Art Thinking Lounge

    Art Thinking Lounge

    Debuted at the Ars Electronica Festival 2024 the Art Thinking Lounge is an engaging space for those new to Art Thinking – a methodology that encourages creativity, innovation, and dialog. Festival visitors were invited to explore and apply Art Thinking through hands-on exercises, discussions, artworks, and prototypes. The 2024 experience in Linz, Austria, is a…

  • Buzz Swatters

    Buzz Swatters

    Collective Transformation Lab

    Buzzing noises, an inconspicuous window, tropical humidity and the impression of being chased: Buzz Swatters: Playful Pandemic Prevention was designed to address the collective action problem of infectious diseases in an innovative and playful way. It is the second collaborative project of the Collective Transformation Lab between AI start-up Godot and the Ars Electronica Futurelab. 

  • Memories for Futures

    Memories for Futures

    Memories for Futures is a multi-modal media arts installation designed to foster care and discussion about rural life’s future. Local stories, places and impressions from the village of Azusakawachi in the Japanese prefecture of Shiga are linked here to provide insights into the lives of the inhabitants and their very personal history. The initiative is…

  • Open Futurelab 2024

    Open Futurelab 2024

    Ars Electronica Festival

    We at the Ars Electronica Futurelab understand HOPE – motto of the Ars Electronica Festival 2024 – as a process that can be shaped through art and active participation. We therefore invited everyone to shape HOPE together: from September 4 to 8, 2024, at the Open Futurelab in POSTCITY at the Ars Electronica Festival.

  • Playing Anton

    Playing Anton

    What makes up the gigantic, imposing sound of a Bruckner symphony? Visitors explore the question playfully and interactively with Playing Anton – an innovative application for the Deep Space 8K at the Ars Electronica Center, developed by the Ars Electronica Futurelab. Here, the audience takes over the formation of the instrumental groups of the Bruckner…

  • Art as Catalyst

    Art as Catalyst

    CCBTx Ars Electronica

    In 2022, a new creative hub for people, Civic Creative Base Tokyo (CCBT), emerged in Shibuya. CCBT is aimed at transforming Tokyo into a better city through creativity and technology, creating ideas towards this goal together with members of the public. To present future social models, CCBT collaborates with external partners on the new program…

  • Art Thinking Forum 2023

    Art Thinking Forum 2023

    Nikkei, Japan’s leading business newspaper, and Ars Electronica, in cooperation with Hakuhodo, hosted the Art Thinking Forum, a community event to creatively transform future business and economic activities, on October 30, 2023, at Nikkei Hall in Tokyo.

  • Art Thinking School

    Art Thinking School

    In 2023, the first fruits of the Art Thinking School – part of the Art Thinking Initiative of Hakuhodo Inc. and Ars Electronica Futurelab – were harvested. As part of six Inspiration Talks, Ars Electronica artists and researchers were able to use their wide-ranging expertise to shed new light on society and industry from the…

  • Open Futurelab 2023

    Open Futurelab 2023

    Reaching out to one another, spreading hope in trying times and literally grasping technology as a social tool for the futures: this is what the Open Futurelab as part of the Ars Electronica Festival 2023, from September 6 to 10, was all about. In POSTCITY and Deep Space 8K at the Ars Electronica Center, the…

  • missimo

    missimo

    In 2018, the Kaiserschild Stiftung, a charitable private foundation, approached the Ars Electronica Futurelab to support the realization of their goal to offer primary school children in rural areas of Austria a hands-on learning experience on STE(A)M topics – science, technology, engineering, arts, and mathematics. Their idea of developing a mobile learning and dissemination concept…

  • Data Art & Science Project

    Data Art & Science Project

    A project by Ars Electronica Futurelab (AT), Toyota Coniq Alpha (JP)

    We are living in the midst of a dramatic transformation of everyday life and society brought about by the digital revolution. Our daily activities and the various events and environments that surround us generate vast amounts of data. “Data science,” the exploration of its use, and the “data scientists” who specialize in this field are…