Mihaela Kavdanska works as an intermedia artist, creative director, researcher, producer of art and cultural events, and curator of exhibitions and festivals. She studied Fine Arts at the National University of Arts in Bucharest (bachelor and master’s degree) and completed the Interface Cultures MA program at the University of Arts Linz. Recently, she has been…
Mar Canet Sola is an artist and researcher who likes to write software exploring new ways of playfulness and expression inspired by the digital age. He works in the spheres of computer games, data visualization and new media art installations. He is a co-founder of the art collective Derivart, which works at the intersection of…
Ivan Petkov lives and works in Linz. He studied Sculpture – Transmedial Art and Interface Cultures at the University of Arts Linz and woodcarving at the National Art Academy Sofia. His work focuses on objects, interactive space- and sound-installations, interventions in public space, animated movies and video. Exhibitions and festivals: Gabrovo Biennial of Humour and…
Ioan Ovidiu Cernei is an artist, software engineer and innovation designer. He has designed and implemented interactions for Universalmuseum Joanneum, Graz Stadt Museum, OK Linz, Astra Museum Sibiu, Sighet Memorial Museum, Jewish Museum Vienna, City of Timisoara. Cernei has exhibited his work at Speculum Artium, WRO Biennale, FILE, Ars Electronica Festival and others. He is…
Hannah Perner-Wilson grew up making things from household materials, before being introduced to crafts such as embroidery, wood- and metalwork. Driven by curiosity about materials and production processes, she studied Industrial Design in Linz. There, she discovered Interface Cultures and Ars Electronica. Media arts sucked her into a world where she went looking to craft…
David Wolkerstorfer has been developing websites and apps for 20 years for a wide variety of clients, ranging from an Austrian singer-songwriter to a German medical company with more than 70 laboratories. He started studying Interface Cultures fifteen years ago and still tinkers with LEDs, sensors and microcontrollers in his free time. A couple of…
Andreas Zingerle completed his PhD at the University of Arts Linz, researching topics such as online security and internet crime. Since 2020 he has been director of mur.at, a server farm for the creative and cultural sector. In 2022, together with Linda Kronman as KAIRUS Collective, he received the Outstanding Artist Award from the Ministry…
Kristina Tica is a visual artist and researcher, with her current practice centered on the artistic and theoretical exploration of machine learning and critical AI through visual computational processes. Her works have been exhibited at festivals such as Ars Electronica, Speculum Artium, ESOF Trieste, The Wrong, among others. She is the recipient of the art+science…
Qian Ye is a Singapore-based artist and PhD candidate at the National University of Singapore. Qian graduated in 2020 as an alumnus of the Interface Cultures stream at University of Arts Linz. Her research focuses on tangible interaction and physical computing, specifically in the design of hybrid interfaces within the field of human-computer interaction. As…
Iyo Bisseck is a multidisciplinary artist, interaction designer and programmer. Born in 1994, she lives in Paris and works between Switzerland, Germany and the Netherlands. Bisseck’s artistic practice combines immersive digital environments, sculptural installations, animated images and video games. Their work is fueled by critical reflections on digital tools, highlighting their roots in a capitalist…
Alexia Achilleos is a Finnish-Cypriot artist and researcher based in Cyprus, with a background in fine art, archaeology and cultural studies. By utilising AI processes and examining data, she aims to investigate such topics from a local perspective, through a postcolonial and feminist lens. Her work re-interprets dominant narratives and questions biases found within history,…
Carolina Espinoza is an industrial designer who is passionate about sustainable design, open-source hardware and material research. Her journey began with transforming plastic waste into valuable products while supporting a global community. She later specialized in machine design, building and training, always focused on creating impactful solutions. As a former Precious Plastic designer and project…