Ars Electronica Center, Deep Space 8K

  • HackTrap

    HackTrap

    Christian Ekhator (AT), Julian Kapl (AT), Julia Meyr (AT), Amina Gabeljic (AT)

    Embark on an immersive journey into cybersecurity awareness with our interactive hacking simulation set in the breathtaking Deep Space 8K environment—a transformative experience for all ages.

  • Kaiserschild Art Defined

    Kaiserschild Art Defined

    Kaiserschild Foundation (AT)

    Pieter Claesz was one of the most famous still life painters and had a decisive influence on the genre in the 17th century. In its current production, the Kaiserschild Art Defined project by Kaiserschild Foundation focuses on the oeuvre of Pieter Claesz. Aspects of the artist’s work and the historical context are explained using high-quality…

  • Deep Stage

    Deep Stage

    Hsin-Chien Huang (TW), Wen-Chieh Chang (TW), Billy Yi-Chun Chang (TW), Carlotta Borcherding (DE), Semi Lim (KR), Veronika Maidukova (UA), Teodor Dumitrache (RO), JP Carrascal (CO), Tom deMajo (UK), Eva Petrič (SI), Sock Redding (NZ), Daniel Rosero (CO), Fransisca Tan (AT)

    Deep Stage is a carefully curated evening program full of inspiring and stunning audio-visuals by international artists.

  • *falcon heavy & Converge

    *falcon heavy & Converge

    Johannes Pöll (AT), Patrick Berger (AT), Raphael Schaumburg-Lippe (AT), Daniel Rammer (AT), Cyntha Wieringa (NL)

    *falcon heavy is a shared multi-user experience for Deep Space 8K. It comprises a spatial dialog between live participants and an ever-shifting entity within a ritualistic virtual arena. This prototypical interactive real-time artwork sits between the cornerstones of chaos and order.

  • Haltadefinizione’s Journey

    Haltadefinizione’s Journey

    Luca Ponzio (IT), Francesco Gavioli (IT)

    The presentation highlights Haltadefinizione’s pioneering work in preserving and enhancing cultural heritage through gigapixel photography. Since 2005, the company has led innovative digitization projects, including the world’s first gigapixel image of an artwork and extraordinary projects like The Last Supper, the Scrovegni Chapel, and masterpieces by Botticelli, Caravaggio and Leonardo da Vinci.

  • Earth from Space

    Earth from Space

    Robert Meisner (DE), Ars Electronica Solutions (AT)

    The perspective offered by space from Earth is undoubtedly the most important when it comes to recognizing global changes on our planet. By observing the Earth from space, we can clearly see the urgency and inestimable value of this practice in terms of its environmental, socio-economic and social benefits.

  • G’sungen, g’rappt & g’stanzlt: Was Sie schon immer über Künstliche Intelligenz wissen sollten

    G’sungen, g’rappt & g’stanzlt: Was Sie schon immer über Künstliche Intelligenz wissen sollten

    LIT Robopsychology Lab (AT)

    The Robopsychology Lab uses music to promote knowledge about AI: In a collab with singer-songwriter Blonder Engel, they released A Liadl, ans üwa KI. Together with rappers Yasmo and Flip, a hiphop track about environmental impacts of AI was produced.

  • Eternal Voices

    Eternal Voices

    Teodor Dumitrache (RO)

    Eternal Voices places you in a dynamic audiovisual realm. As you move, particles sway to music and react to your presence, leaving traces of your steps. This immersive, interactive space reflects a world of randomness, order and fragility.

  • Ripple

    Ripple

    Maria Orciuoli (IT)

    Ripple transforms historical data and computation from instruments of control into tools of relationality. The purpose is to reflect on our place within the inherent chaos of existence and our attempts to impose order upon it.

  • Tile Trial

    Tile Trial

    Lynn Mayya (SY), Christoph Ignaz Kirmaier (DE)

    Tile Trial is an interactive installation using vvvv, inspired by Truchet tiles and minimalistic geometric aesthetics. Audience members trigger effects by pressing floor buttons, changing tile rotations and visual patterns in real-time.

  • Interplayful Sensoric Environments – Part II

    Interplayful Sensoric Environments – Part II

    Oleksandra Fesenko (UA), Lynn Mayya (SY), Maria Orciuoli (IT), Teodor Dumitrache (RO)

    A major area of research within the Time-Based and Interactive Media Arts Department is the playful exploration of interactions between humans, sensors, and a high-resolution projection system. The result is a wide range of applications and artworks that invite the audience to experiment and interact, as well as live performances in collaboration with dancers and…

  • Waterfall

    Waterfall

    Oleksandra Fesenko (UA)

    Immerse yourself in Waterfall, an interactive digital artwork where serene, breathtaking landscapes and an animated character invite you to explore and reflect on your connection to nature and yourself.