Pecha Kucha/Christa Sommerer (AT), Laurent Mignonneau (FR/AT), Manuela Naveau (AT), Alexander Wöran (AT)/Photo: Ars Electronica / Martin Hieslmair

Pecha Kucha

Mar Canet (ES/EE), Ioan Cernei (RO), Vesela Vladimirova (BG/AT), Vanessa Vozzo (IT), Qian Ye (CN), Maša Jazbec (SI), Kristina Tica (RS), Ivan Petkov (BG/AT), Hannah Perner-Wilson (AT/GB/US), Ricardo O‘Nascimento (BR), David Wolkerstorfer (AT), Mihaela Kavdanska (BG/RO/AT), Martín Nadal (ES), Christa Sommerer (AT), Laurent Mignonneau (FR/AT), Manuela Naveau (AT), Alexander Wöran (AT)

POSTCITY, First Floor, Lecture Stage
Fri 6. Sep 2024 10:00 – 12:30

20yrs Interface Cultures

Pecha Kucha is an event celebrating the 20th anniversary of interface cultures (IC) at the University of Arts Linz. Select alumni will give short Pecha Kucha-style talks, discussing their artistic and career evolution since earning their degrees and presenting current works in progress.

They promise to share how IC is still a part of their lives and recall funny anecdotes and stories from their time at the department. The talks are intended to be creative and engaging, supplying valuable information about the interface cultures master’s degree and future career options for a broader audience, along with providing just the right amount of nostalgia for visitors already privy to and a part of the IC cosmos.

Language: EN

Bios

  • Photo: David Wolkerstorfer

    David Wolkerstorfer

    AT

    David Wolkerstorfer has been developing websites and apps for 20 years for a wide variety of clients, ranging from an Austrian singer-songwriter to a German medical company with more than 70 laboratories. He started studying Interface Cultures fifteen years ago and still tinkers with LEDs, sensors and microcontrollers in his free time. A couple of times per year, he creates and illuminates the stage design for local music events.

  • Photo: Hannah Perner-Wilson

    Hannah Perner-Wilson

    AT/GB/US

    Hannah Perner-Wilson grew up making things from household materials, before being introduced to crafts such as embroidery, wood- and metalwork. Driven by curiosity about materials and production processes, she studied Industrial Design in Linz. There, she discovered Interface Cultures and Ars Electronica. Media arts sucked her into a world where she went looking to craft interactive technologies.

  • Photo: Ioan Ovidiu Cernei

    Ioan Ovidiu Cernei

    RO

    Ioan Ovidiu Cernei is an artist, software engineer and innovation designer. He has designed and implemented interactions for Universalmuseum Joanneum, Graz Stadt Museum, OK Linz, Astra Museum Sibiu, Sighet Memorial Museum, Jewish Museum Vienna, City of Timisoara. Cernei has exhibited his work at Speculum Artium, WRO Biennale, FILE, Ars Electronica Festival and others. He is currently head of the Black & Field studio and Senior Software Engineering Lead at K2 Alpha Tech.

  • Photo: Kristina Tica

    Kristina Tica

    RS

    Kristina Tica is a visual artist and researcher, with her current practice centered on the artistic and theoretical exploration of machine learning and critical AI through visual computational processes. Her works have been exhibited at festivals such as Ars Electronica, Speculum Artium, ESOF Trieste, The Wrong, among others. She is the recipient of the art+science AI Lab Award (RS) 2020. Her work has been presented in The Practice of Art and AI published by Hatje Cantz.

  • Photo: Mar Canet Sola

    Mar Canet Sola

    ES/EE

    Mar Canet Sola is an artist and researcher who likes to write software exploring new ways of playfulness and expression inspired by the digital age. He works in the spheres of computer games, data visualization and new media art installations. He is a co-founder of the art collective Derivart, which works at the intersection of finance, art and technology. In addition, he is also the co-founder of Lummo, a small studio of new media architecture, and also forms one half of an artist duo with Vavara Guljajeva.

  • Photo: Joze Suhadolnik

    Maša Jazbec

    SI

    Maša Jazbec is an intermedia artist and researcher. She holds a PhD in human informatics, attained at the University of Tsukuba. She also has an MA from the Interface Culture program at the University of Arts Linz. Jazbec was a visiting researcher at the Ishiguro Lab. Her artworks stem from artistic and scientific thought and are linked to current societal issues. Her latest interests are mostly focused in social robotics and Android science. Currently she is leading the Katapult Robotics Lab.

  • Photo: Qian Ye

    Qian Ye

    CN

    Qian Ye is a Singapore-based artist and PhD candidate at the National University of Singapore. Qian graduated in 2020 as an alumnus of the Interface Cultures stream at University of Arts Linz. Her research focuses on tangible interaction and physical computing, specifically in the design of hybrid interfaces within the field of human-computer interaction. As both an artist and a designer, her work has been showcased at exhibitions including the Ars Electronica Festival, the Victoria and Albert Museum in London and the National Museum of China.

  • Ricardo O’Nascimento

    BR

    Dr. Ricardo O’Nascimento is an artist, researcher and innovator whose work bridges interactive art, wearable technology and environmental design. With a focus on exploring the relationship between humans and their surroundings through technology, his creations often tackle themes of sensory experience, embodied interaction and the integration of digital and physical worlds. His works have garnered international recognition and have been exhibited in prestigious venues and events worldwide.

  • Photo: Vanessa Vozzo

    Vanessa Vozzo

    IT

    Vanessa V(ozzo) has been involved in the art world since 1990 and has been focusing on media art since 2005, especially in interactive/open documentary and bioart. Her work has been exhibited internationally and has earned awards like the S+T+Arts Prize for Social Good. She teaches media art at several universities in Italy. In 2007, she co-founded the media art platform Officine Sintetiche and is currently establishing an art and science lab in her co-housing community.

  • Vesela Mihaylova Vladimirova

    BG

    Vesela Mihaylova is an artist, nutritionist, and UX architect based in Linz, Austria. She is part of the Eat Art collective “prazlab,” focusing on multisensorial experiences, edible interfaces, and food data tastifications. Her projects use edible materials to explore socially relevant themes and have been exhibited internationally. She is also a certified nutrition trainer and food sustainability advocate interested in food fermentation and zero-waste practices.

  • Photo: Ivan Petkov

    Ivan Petkov

    BG/AT

    Ivan Petkov lives and works in Linz. He studied Sculpture – Transmedial Art and Interface Cultures at the University of Arts Linz and woodcarving at the National Art Academy Sofia. His work focuses on objects, interactive space- and sound-installations, interventions in public space, animated movies and video. Exhibitions and festivals: Gabrovo Biennial of Humour and Satire in Art (2019), Speculum Artium – Trbovlje New Media Festival (2019), ARS Electronica Festival, Linz (2014).

  • Martín Nadal

    ES

    Martin Nadal is an artist and creative coder based in Berlin. In the past years he has produced a variety of art projects and taught workshops mainly related to money, blockchain and surveillance. His work has been exhibited or produced at: ZKM (DE) Nam (JP), CAC (CN) Ars Electronica (AT), WRO (PL), Piksel (NO), Radical Networks (US). His projects talk about how technology shapes society, creating artistic artworks with technology from a critical point of view.

  • Photo: Mihaela Kavdanska

    Mihaela Kavdanska

    BG/RO/AT

    Mihaela Kavdanska works as an intermedia artist, creative director, researcher, producer of art and cultural events, and curator of exhibitions and festivals. She studied Fine Arts at the National University of Arts in Bucharest (bachelor and master’s degree) and completed the Interface Cultures MA program at the University of Arts Linz. Recently, she has been exploring the creative balance between art and technology, focusing on immersive audiovisual installations and intermedia dance performances.