Dieser Workshop begleitet durch den kreativen Prozess der Gestaltung des expressiven Aussehens von Project Alias – einem digitalen Parasiten für das Überwachungszeitalter. Bjørn Karmann und Tore Knudsen, die Schöpfer von Alias, werden den Workshop leiten. Der Workshop konzentriert sich auf drei Teile:
- Eine Präsentation des Designprozesses hinter Project Alias und wie die Natur die Arbeit inspiriert hat.
- Den Entwurf einer eigenen Alias-Shell aus modularen und organischen Materialien.
- Eine spielerische Sitzung, in der wir über kreative Trigger-Worte und Befehle nachdenken, die am frisch dekorierten Parasiten ausprobiert werden können.
Biografien:
Bjørn Karmann (DK) is a Danish designer working at Tellart, Amsterdam. He holds a Master’s Degree in Interaction Design from the Copenhagen Institute of Interaction Design and a Bachelor’s degree in Communication Design from Kolding Design School. Graduating from CIID with highest honor, his graduation project (The Objectifier) has won multiple awards and pushed the thinking of machine learning as a means of prototyping and enriching spatial interaction. Bjørn combines his curiosity for new and emerging technologies with his passion for physical and human interactions, while finding a balance between nature and technology. With experience in design, installation art, robotics, and physical computing, he works across multiple disciplines and manifests between physical and virtual space.
Tore Knudsen (DK) born in 1992, is an Interaction designer based in Copenhagen, Denmark. He holds a Master degree in Interaction design from K3, Malmö University, and has previously worked as a digital designer. Currently, he is working as a User Experience designer at Topp Innovation & Design in Malmö, Sweden. Tore’s interest in design and technology started with photography and has expanded into many different mediums, ranging from web to physical installations. His work is often driven by an interest to explore and challenge our relationship with modern technology and he mainly does so through design and prototyping.