CuGo is a board game where humans interact with modular robots (H-RMR). As a platform for people and robots to collaborate, CuGo not only encourages players to observe and understand how the multi-axis RMR robots behave, but also how they might be utilized. CuGo also opens up questions about the role of humans within environments populated by autonomous agents.
Project Credits:
- Designers: Kongpyung Moon, Peng Gao
- Tutors: Jessica Inn, Ruairi Glynn, Dominik Zisch, George Adamopoulos, Parker Heyl
Biographies:
Kongpyung Moon (SK) is a Cape-town born South Korean. He is an interaction designer and creative coder researching human multi-agent collaboration via indirect interaction. Prior to joining the Interactive Architecture Lab, Kongpyung has worked at architectural firms, both in Turkey and South Korea.
Peng Gao (CHN) is an architect and designer from China, who studied and practiced architecture in the USA for six years. He has worked on a wide range of projects both in China and the USA.