exploring

Orbita
João Batista (PT), Noel Martins (PT), Pedro Gonçalves (PT), Hugo Rocha (PT)
Orbita is an open-world, virtual reality game developed to represent a futuristic point of view in which science and spirituality coexist. It uses puzzles to stimulate the player into exploring its environments. Confronting players with a futuristic possibility that does not rank science above spirituality (or vice versa), this game gives them a chance to understand the metaphors that underpin the main character’s journey.

Rays
Anne-Sophie Schmidt (DE)
Rays is a VR environment designed to get viewers excited about the physics of electromagnetic waves. With a self-designed ring as controller, the user can hunt for the information himself. Other interactions, such as changing the frequency of the wave, demonstrate the properties of the different wave types and are illustrated by dimensions that represent the wide bandwidth of the wave dimension. Immerse yourself and explore the invisible radiation surrounding you.