Ars Electronica Campus Events

She’s So Centsible! / Passion Asasu - Photo: Peechana Chayochaichana

Ars Electronica Campus Events

At the Ars Electronica Campus, over 30 universities from all over the world present young artistic positions and experimental projects. In POSTCITY and at the University of Arts Linz on Linz’s main square, a variety of different performances await you alongside exhibitions.

  • Non-Human Resources (NHR)—Gaming Performance

    Natalya Bashnyak (UA), Sarah Fitterer (DE)

    Non-Human Resources (NHR) is 2027’s top HR consultancy, run entirely by AI to maximize profit through worker automation until ethics boards force a ‘human-in-the-loop.’ As the sole accountable employee, you enter a retro-styled virtual office and review each AI proposal: KEEP or AUTOMATE.

  • Sonic Ecologies

    Jacob Elias Aran (DE), Diana Karle (DE), Jasper Seibert (DE), Robin Max Wieber (DE), Karlotta Sperling (DE), Lisa Zwinscher (DE), in collaboration with Nina Bendix Igleses (BR)

    Sonic Ecologies is a sonic and performative platform presenting a collaborative concert that investigates the ecological, generative, and disruptive dimensions of listening. How many voices can we truly attend to at once? What new patterns emerge when we shift how—and with what—we listen?

  • She’s So Centsible!

    Passion Asasu (TH)

    She’s So Centsible! is a durational performance powered by the audience—insert coins into the acceptor to match the hourly minimum wage (€12.41), and the performer runs until the money runs out. The work explores the entanglement of labour, energy, and financial responsibility.

  • making friends

    Annick Durán Kandzior (CL/DE), Anastasia Landa (CZ), Szerafina Roxaná Thalia Schiesser (DE), Yeganeh Shafie (IR)

    A participatory theater play in which important friendship skills are repeatedly practised through structuring, repetition, and exercise.

  • L. T. Y.

    Tsung-Yun Lai (TW)

    L.T.Y. is a live improvisation merging analog and digital modular synthesis via VCV Rack. It explores sound as embodied experience, unfolding unstable yet fluid sonic structures through real-time sampling. The work invites intuitive listening within a terrain of emergence and transformation.

  • Sweet Water 3.0

    ChunLi (TW)

    Sweet Water 3.0, curated by ChunLi, is an audiovisual performance combining live improvised music with generative visuals. Blending myth and futurity, it unfolds a story of contemporary irony through electronic textures and reverberated fragments of narration.

  • REMMP—Robotic Engineering of Multimaterial Multiobjective Paraphrenalia

    Daniel Sviták (CZ)

    Experiments with robotic printing push the boundaries of machine-made structures and explore the difference between a robot and a printer.

  • Doodle Book

    Tung-Yu, Liu (TW)

    Doodle Book is an interactive sound instrument—like a hand-drawn notebook that sings. Visual marks trigger generative audio responses, letting color speak. Through loops and chance, it creates a performative space located between order and play, stability and creative disruption.

  • A Deep Hole Full of Water

    Noga Shalit Glick (IL), Naomi Weisselberg (IL)

    A live, intimate performance in an aquatic world of sound. Shadows, words, and two voices dissolve into one. Through electronic music, field recordings, and voice, the work explores how voice moves when time slows and sensation sinks.

  • Critical Data Research Group + Guest Talk by SKKU and Fernando Velázquez

    Critical Data Research Group (AT), Fernando Velázquez (UY/BR), Julia Kloiber (DE), Sungkyunkwan University – SKKU (KR)

    With project presentations from BIP ERASMUS+, poster presentations from CDRG, and special guest talks from SKKU and artist Fernando Velázquez.

Please note: The program for the Ars Electronica Festival 2025 is still in progress.
We are currently preparing all the information for the website and plan to put the full program online in the coming days – stay tuned!