Black Tide Protocol

Black Tide Protocol / Luca Geiger, Dino Ponjevic, Alexander Hödlmoser - Photo: Alexander Hödlmoser

Experience

Black Tide Protocol

Luca Geiger (DE), Dino Ponjevic (AT), Alexander Hödlmoser (AT)

Black Tide Protocol was designed as a multiuser interactive experience for the Ars Electronica Center’s Deep Space 8K and portrays an ecosystem on the brink of disaster. A defective oil platform spews a deadly, colorful tide into the ocean that threatens to wipe out an entire seal colony. Use the lights from your skimmer ships to track down absorbable oil particles and split complex oil mixtures before removing them. Can you stop the black tide before it is too late?

Language //

EN

Ticket //

ONE DAY PASS, FESTIVALPASS, FESTIVALPASS+, Ars Electronica Center Ticket

Info //

Registration required / Registrierung notwendig

  • Photo: Gerti Hödlmoser

    Alexander Hödlmoser

    Alexander Hödlmoser is a Digital Arts student with a passion for UI design, 3D, VFX, and animation. He enjoys bringing ideas to life—whether it's an immersive game interface, a motion graphic, or a fully composited 3D scene.

  • Photo: Dino Ponjevic

    Dino Ponjevic

    Dino Ponjevic studied Media Technology and Design as well as Interactive Media at the University of Applied Sciences in Hagenberg. He focuses on creating virtual simulations of real-world environments and objects, which is also the main focus of his work as a researcher within the field of Intelligent User Interfaces.

  • Photo: Lukas Schmalzer

    Luca Geiger

    Luca Geiger studied Interactive Media at the Hagenberg Campus of the University of Applied Sciences Upper Austria and works as a developer, lecturer, and researcher in the fields of game development, real-time technologies, and interactive visualization. His interests can be found at the intersection of complex topics such as sustainability and new technologies.

Credits

Game Design & Development: Luca Geiger & Dino Ponjevic I Game Art & User Interface: Alexander Hödlmoser