Black Tide Protocol

Black Tide Protocol / Luca Geiger, Dino Ponjevic, Alexander Hödlmoser - Photo: Alexander Hödlmoser

Experience

Black Tide Protocol

Luca Geiger (DE), Dino Ponjevic (AT), Alexander Hödlmoser (AT)

Black Tide Protocol was designed as a multiuser interactive experience for the Ars Electronica Center’s Deep Space 8K and portrays an ecosystem on the brink of disaster. A defective oil platform spews a deadly, colorful tide into the ocean that threatens to wipe out an entire seal colony. Use the lights from your skimmer ships to track down absorbable oil particles and split complex oil mixtures before removing them. Can you stop the black tide before it is too late?

Ars Electronica Center, Level 0, Deep Space 8K

Sun 7. Sep 2025 12:00 12:30

Registration required!

Language //

EN

Ticket //

ONE DAY PASS, FESTIVALPASS, FESTIVALPASS+, Ars Electronica Center Ticket

  • Alexander Hödlmoser

    Alexander Hödlmoser is a Digital Arts student with a passion for UI design, 3D, VFX, and animation. He enjoys bringing ideas to life—whether it's an immersive game interface, a motion graphic, or a fully composited 3D scene.

  • Dino Ponjevic

    Dino Ponjevic studied Media Technology and Design as well as Interactive Media at the University of Applied Sciences in Hagenberg. He focuses on creating virtual simulations of real-world environments and objects, which is also the main focus of his work as a researcher within the field of Intelligent User Interfaces.

Credits

Game Design & Development: Luca Geiger & Dino Ponjevic I Game Art & User Interface: Alexander Hödlmoser

Please note: The program for the Ars Electronica Festival 2025 is still in progress.
We are currently preparing all the information for the website and plan to put the full program online in the coming days – stay tuned!