Bring on the Chaos!

Bring on the Chaos! / MA Design & Computation, Technical University Berlin - Photo: MA Design & Computation

Bring on the Chaos!

MA Design & Computation, Technical University Berlin (DE)

Our answer to panic? Bring on the Chaos! Guided by this motto, the exhibition showcases five works that embrace multi-layered answers across various media and disciplines. What are common patterns shared by humans, algorithms, and ants? How can video analysis build a taxonomy of globally shared police tactics? What are the myths of the future? And what does it feel like to be a human-in-the-loop? Bring on the Chaos! is a group exhibition by the joint Master’s program Design & Computation offered by the Technical University of Berlin and Berlin University of the Arts. The exhibition shows results of the students’ interdisciplinary collaborations in the fields of art, science, society, and technology. We believe in the potential of our diverse backgrounds to understand and intervene in today’s rapid technological and societal changes. Our projects therefore offer explorations of epistemic and poetic approaches, hidden patterns, and medial strategies, providing scripts for a future that is worth living in for all of us.

POSTCITY, First Floor, Campus

  • Seed. Potato. Pixel.

    Alessandro Mac-Nelly (DE), Lilli-Chiara Kurth (DE), Max Baraitser Smith (GB), Mika Zoé Rosenberg (US)

    Seed. Potato. Pixel. is an installation by the Interspecies Research Cluster Berlin that compares three foraging behaviors in identical labyrinths: Harvester ants seeking seeds in a sandbox, blindfolded humans searching for potato piles by touch and sound, and digital ants using the ACO algorithm.

  • Soft Interface

    Lilu Herlambang (ID), Franz Hagen (DE), Hong Anh Pham (DE), Chia-Chi Chen (TW)

    Soft Interface imagines technology becoming soft, warm, and alive. Screens melt into fabrics, keyboards transform into tactile textiles, devices respond to human touch.

  • Bosonic Echoes

    Emma Sokoll (GB)

    Bosonic Echoes is an interactive light and sound installation that explores the creative potential of boson sampling in generative music. Boson sampling is a type of quantum computation using photons that addresses a specific problem believed to be infeasible for classical computers.

  • Operational Schemes: Work & Violence

    Natalya Bashnyak (UA), Harun Ćurak (BA), Sarah Fitterer (DE), Otto Ostermann (DE)

    Operational Schemes: Work & Violence critically explores through two exhibition pieces how actions and decision processes are institutionally formatted in the contexts of emerging AI worker automation (Non-Human Resources) and global collaborations between police forces (Operational Choreography).

  • Cultural Computations: Myths & Swag

    Eman Safavi Bayat (IR), Suzan Ela Hanow (GE/TR), Lilli-Chiara Kurth (DE), Célestin Meunier (FR), Pierre-Louis Suckrow (DE/FR)

    Cultural Computations: Myths & Swag investigates through two case studies and interactive exhibition pieces how evolving cultural patterns can be studied through algorithmic simulation (Mythologizer) and are latently embedded into current AI models (SWAG).

  • Non-Human Resources (NHR)—Gaming Performance

    Natalya Bashnyak (UA), Sarah Fitterer (DE)

    Non-Human Resources (NHR) is 2027’s top HR consultancy, run entirely by AI to maximize profit through worker automation until ethics boards force a ‘human-in-the-loop.’ As the sole accountable employee, you enter a retro-styled virtual office and review each AI proposal: KEEP or AUTOMATE.

Credits

Technical University Berlin, MA Design & Computation, Berlin University of the Arts, New Practice in Art and Technology, Prof. Albert Lang, Prof. Marc Pfaff

Please note: The program for the Ars Electronica Festival 2025 is still in progress.
We are currently preparing all the information for the website and plan to put the full program online in the coming days – stay tuned!