Ars Electronica Campus Exhibition

Latent Enclosures / Hunter Brown - Photo: Hunter Brown

Exhibition

Ars Electronica Campus Exhibition

What does it mean to prepare for the future when the future itself becomes unpredictable? When institutions falter, when technologies increasingly dominate, and, though designed to provide stability, themselves begin to tremble, then education finds itself at a turning point. In response to this year’s festival theme, PANIC – yes/no, the Campus Exhibition 2025 brings together 37 universities from across the globe and contributions from 14 departments of the University of Arts Linz. Spanning multiple locations, from POSTCITY to the University of Arts’ two main buildings, the Salzamt to splace, the exhibition examines the evolving role of creative education in a time defined by instability and transformation.

The Campus format has long served as a platform to explore how emerging artists are shaped not only by technological developments, but by teaching environments—by the ways they are taught to think, to question, and to act. This year, many of the featured projects shift focus from offering answers to cultivating the capacity to navigate uncertainty. Art, in this context, becomes a form of adaptive intelligence—a rehearsal space for futures as yet unknown.

More than a showcase of student work, the Campus Exhibition is a living laboratory for artistic research, experimentation, and cultural reflection. Artists from around the world engage with a reality marked by crisis, yet not devoid of possibility. The question is no longer whether to panic, but how to respond—with curiosity, resilience, and collective imagination.
The University of Arts Linz, as the co-host and academic partner of Ars Electronica Campus Exhibition, stages its theme both spatially and conceptually. Their intervention Alles.Immer.Offen. transforms sliding doors on Linz’s Main Square into sonic, sensor-driven thresholds that speak to the absurdities of automation and the tensions between transparency and control in public space. By turning a familiar form of technology into a choreography of access and refusal, the project invites reflection on what it means to be open—physically, politically, and psychologically—in a time of crisis.

Also central to this year’s Campus program is the National Academy of Art in Sofia, presented at splace on the Linz’s Main Square. Their exhibition /decisions/make/art reframes artistic creation as a logic of choice, response, and system-thinking. Through interactive installations, generative systems, and machine learning experiments, students explore how aesthetic expression becomes an ethical negotiation—a dynamic interplay between human intention and algorithmic environments. The Expanded Play exhibition—a collaborative effort between the University of Applied Sciences Upper Austria, Masaryk University, and the Film Academy Baden-Württemberg—is located at the Salzamt.
Beyond these anchor institutions, dozens of universities contribute perspectives. Their approaches are diverse—from immersive environments and critical interface design to speculative world-building and performative research—yet they share a common urgency: How can education cultivate not only skills, but resilience? What kinds of learning environments foster experimentation over conformity? And how can pedagogy remain a space of possibility in a world defined by volatility?

In a moment when traditional structures offer little clarity, the Campus Exhibition positions art schools as laboratories for living-with-uncertainty. Rather than answering panic with panic, the participating institutions engage it—as a force to be metabolized, questioned, and, ultimately, transformed. As part of this commitment to emerging voices, Ars Electronica will for the second time present the Campus Award, honoring the most outstanding student project in the exhibition and the institutions that nurture such excellence.

The award ceremony will take place on Saturday, September 6, in POSTCITY.

  • Alles.Immer.Offen.

    University of Arts Linz (AT)

    The University of Arts Linz is once again staging a curatorial intervention on the Hauptplatz, Linz’s main square, during the Ars Electronica Festival—in addition to the exhibitions, the Sound Campus, and the discursive and performative presentations.

  • EQUILIBRIA

    The National University of Theatre and Film “I.L. Caragiale” (RO)

    We are the inhabitants of a techno-creative revolution that occurs once in a century. We seek to explore an equilibria between the biological, the spiritual, and the algorithmic layers of our lives. Equilibria is a creature in motion, rather than an ephemeral ritual and we are invited to tame it.

  • !heard, !seen, !done

    National Tsing Hua University (TW)

    In many programming languages, the “!” symbol means “not”—a subtle negation often missed. Like sound: ever-present yet fading from notice. In Taiwan, even daily Chinese aircraft noise blends into routine. As we adapt, we risk losing awareness of the world unfolding around us.

  • Where Do the Children Play?

    MFA Computer Arts, The School of Visual Arts (US)

    The School of Visual Arts’ MFA Program Computer Arts department presents: Where Do the Children Play?, exhibiting Christa Majoras’s shape of play through shape-shifting audio and visual interaction and Jessica Reisch’s Marsh Temporalities showing audio and visual recordings from the natural world.

  • Techno-Ecologies for a Fragile Earth

    Faculty of Arts and Design, West University of Timisoara (RO)

    From the silent threads of textile waste to multisensory and mental encounters, from media recycling to speculative cybernetic symbiosis and emotional techno-nostalgia, the project invites us into an eco-participatory framework that addresses life in times of uncertainties, and contradictions.

  • /decisions/make/art

    National Academy of Art Sofia, Master’s Program in Digital Arts (BG)

    /decisions/make/art presents a selection of projects by students, graduates, and faculty from the Master’s Program in Digital Arts at the National Academy of Art in Sofia. The exhibition is an occasion to consider art as a logic of choices—composition is a system, creation a protocol, and authorship a dynamic negotiation with the environment.

  • SENSE_ERR

    New York University Abu Dhabi (AE)

    SENSE_ERR presents a fractured, sensory archive where perception breaks protocol. In a shared environment of machines, bodies, and refusal, the exhibition probes post-human intimacy through interactive errors and speculative interfaces.

  • Hybride Formen

    MA Spiel und Objekt, Ernst Busch University of Theatre Arts Berlin (DE)

    How do we shape who we are through what we play, whom we befriend, and how we remember? This exhibition brings together four interactive works that explore the ways we form identities, communities, and futures—through storytelling, friendship, communication, and protest.

  • Emanatio Digitalis

    Communication Design, School of Culture and Design, University of Applied Sciences Berlin (DE)

    Emanatio Digitalis scrutinizes proximity, identity and agency in the age of algorithmic systems. The exhibition shows how AI and immersive technologies are changing intimacy, autonomy and urbanity—between creativity, loss of control and new social processes.

  • Bring on the Chaos!

    MA Design & Computation, Technical University Berlin (DE)

    Our answer to panic? Bring on the Chaos! According to its motto, the exhibition showcases six works that do not shy away from multi-layered answers across several media and disciplines.

  • Gradual Exposure

    Moholy-Nagy University of Art and Design Budapest—MOME (HU)

    The exhibition addresses urgent, interconnected crises shaping today’s world—from misinformation and eroding digital trust to geopolitical tensions and climate change. These installations offer critical and poetic responses, reflecting on the complex challenges that define contemporary life.

  • Edge Experiences: Entangled Lives of Matter, Technology, and Environment

    University of Chicago (US)

    The exhibition presents four artworks that explore how we sense, interpret, and shape our environments. Using sound, human hair, robotics, and computing, they translate the complex entanglements of ecological systems, cultural narratives, and technological infrastructures into traceable aesthetic forms.

  • Adapting on the Edge

    School of the Art Institute of Chicago (SAIC) (US)

    Adapting on the Edge reveals panic not merely as a state of alarm, but as a dynamic process of adaptation: from vulnerability, fragmentation of identity to resilience, crisis becomes a powerful catalyst for transformation, prompting us to redefine ourselves and discover new meanings.

  • Calm Code

    Artcor – Creative Industries Center, Technical University Of Moldova, Moldova State University (MD)

    Calm Code is a forceful answer to a noisy, fast-changing world. It’s about holding on to what matters—traditions, care, and that deep-rooted feeling of community—especially when everything around us feels uncertain.

  • Emotional.exe

    Faculty of Theatre and Film, Babeș-Bolyai University Cluj-Napoca (RO)

    The exhibition aims to simulate the chaotic and overwhelming experience of panic as an “executable” process, blurring the fine lines between human emotion and digital systems. At the same time, it offers a space to externalize and process these feelings, both at individual and collective/societal levels.

  • Phantom Protocols

    Computational Media and Arts, Hong Kong University of Science & Technology – Guangzhou (CN)

    What if machines built for order now hallucinate? Panic flickers, loops, crawls on robotic legs, whispers in glitches, dissolves into poisoned rivers. This exhibition does not ask if we panic, but how machines hallucinate panic through us—and how we might begin to speak across that divide.

  • Social Play

    Open Media Department, School of Intermedia Art, China Academy of Art (CN)

    Social Play explores how play, a fundamental human instinct, can critique societal issues through game, AI, and moving image. The works interrogate identity, tech society, and social justice, inviting audiences to decode and reimagine human connections through interactive, AI-driven experiences.

  • Beyond the Screens, City Digital Skin Art Festival (CDSA)

    China Academy of Art Hangzhou (CN), Bauhaus-Universität Weimar (DE), Nanyang Technological University Singapore (SG)

    Beyond the Screens presents award-winning CDSA 2024 works—immersive visuals created for monumental urban screens across Asia and Europe. A quiet, reflective response to panic unfolding across cities, systems, and the digital skin of our world.

  • Water Appears

    Musrara, the Naggar School of Art and Society, Jerusalem (IL)

    An intimate encounter and live performance unfolding within a watery world of sound, shadows, and voice. Artists Noga Shalit Glick and Naomi Weisselberg create a space inspired by an ancient groundwater cistern in Jerusalem’s Old City, weaving field recordings, texts, and live vocal compositions.

  • Synthetic Realities

    Ludwig Maximilian University of Munich (DE)

    These works explore digital overstimulation, mental health, and embodied perception. They unfold hybrid spaces between technology and nature, asking how presence, attention, and affect can be reconfigured in a world of sensory and systemic overload.

  • Web of Care

    Synthetic Ecosystems Lab, Parsons School of Design—New York (US)

    Web of Care directs our attention to the living processes of microscopic worlds to reconsider the unseen co-creative ties between human and microbes. Through layered sound, this exhibition reappraises human–nonhuman dialogue in ancient technology―an exchange often sidelined in the digital age.

  • Sensing Future

    ShanghaiTech University (CN)

    Sensing Future explores perception as a present, adaptive act in a world shaped by data, emotion, and code. It traces how we register instability—such as hesitation, delay, and subtle system disruption, and then invites audiences to attune to futures already quietly arriving.

  • Slow down. Breathe. Feel. Think. Act!

    University of Nova Gorica School of Arts (SI)

    Slow down. Breathe. Stop for a moment, step out of your mind and feel the Earth beneath your feet. Even if it seems that some people see the planet only as something to exploit for power and dominance over other earthlings, our home still exists. Immersive exhibition.

  • Sweet Orders

    Department of Art Science, Osaka University of Arts (JP)

    In Miyazawa K.’s 1924 tale The Restaurant of Many Orders, guests become the meal—a metaphor for algorithmic persuasion. This XR experience invites diners, guided by AI waiters offering “personalized” choices. Yet the true feast is their data, consumed by invisible systems. Who is really choosing?

  • Future Narratives

    School of Design, Pforzheim University (DE)

    In an era of intelligent machines, students from Pforzheim University explore how design can shape the future. Their works span visions, prototypes, and narratives—questioning systems, imagining alternatives, and inviting us to reflect, disrupt, and reimagine.

  • Terra Syn(es)thetica

    Academy of Arts, Architecture and Design in Prague UMPRUM (CZ)

    In a time of environmental breakdown, panic feels justified. Yet, the same technologies that contributed to the crisis—robotics, AI, digital fabrication—may also hold tools for renewal. Projects presented by the Studio of Architecture III at UMPRUM, Prague, test what this renewal could look like.

  • Scarecrow Rekindle

    Art and Technology Lab, Korea National University of Arts (KR)

    Join forces in VR! Evil firebirds have stolen the hearts of an entire village. Team up, befriend a magical scarecrow, break the curse, and rekindle hope in an immersive multiplayer adventure that blends myth, frantic co-op play, and collective liberation.

  • ASTER+S > ART ^ NEUROSCIENCE

    University of Seville (ES)

    ASTER+S explores how neuroscience-inspired art helps us navigate emotion, uncertainty, and systemic stress. Through global, transdisciplinary works, it examines brain function, memory, and AI, inviting empathy, neuro-harmony, and reflection in a world facing crisis and overload.

  • Echoes Toward the Stargate

    Department of New Media Art, Taipei National University of the Arts (TW)

    Echoes Toward the Stargate presents perception shaped by sound, signals, and code—generating liminal spaces where human, machine, and memory converge in Taiwan’s techno-geopolitical and algorithmic terrain. These mediated perceptions are further modulated by AI and computational systems.

  • Systems of Unrest

    Estonian Academy of Arts (EE)

    Systems of Unrest is an exhibition by artists from the Estonian Academy of Arts and Aalto University exploring how bodies retain agency in unstable technological and political systems. In response to this year's theme PANIC – yes/no, the space becomes a rehearsal stage for uncertainty.

  • Bridging the Gap: Arts of Change – Change of Arts

    forum n (AT)

    The exhibition shows artworks from the interdisciplinary project Arts of Change. In the course of their nine-month participation in the programme, students from all six Austrian state art universities work collectively on the topic of art, science and socio-ecological transformation.

  • Cybernetic Subjects

    Bauhaus-Universität Weimar (DE)

    Bauhaus-Universität Weimar revisits cybernetics through a contemporary lens, questioning the role of Artificial Intelligence in shaping our reality. We critically examine AI’s impact on our lives: Can computational models adequately represent the complexity of ecosystems?

  • Not Plan B

    Zurich University of the Arts—ZHdK (CH)

    Not Plan B explores aquatic and terrestrial environments as sites of crisis and care. Featuring student works from the Interaction Design program at ZHdK, the exhibition invites us to listen, attune, and respond to planetary challenges—not with panic, but with empathy and imagination.

  • Transparent Shelter: How Do We Confront the ‘Now’?

    Xi’an Academy of Fine Arts (CN)

    Transparent Shelter sees China’s urban villages as methods, not subjects—flexible, informal, and cohabitative spaces challenging singular futures. The exhibition invites audiences to walk, listen, and experience ‘transparency’ not as visibility, but as renewed trust through shared vulnerability.

  • Ghūl · غول

    VCUarts Qatar (QA)

    In Ghūl, the malevolent “ghoul” ( غول ) of Arabian folklore provides an expansive framework for exploring how the technological and cultural systems we build haunt and entrap us. The exhibition invites viewers to question these systems—and to imagine alternatives beyond them.

Please note: The program for the Ars Electronica Festival 2025 is still in progress.
We are currently preparing all the information for the website and plan to put the full program online in the coming days – stay tuned!