The title Emotional.exe evokes the idea of emotion as a system process: a program running in the background, often unnoticed until it surfaces. Much of our inner worlds are increasingly filtered through screens, algorithms, and interfaces— where emotions collide with the cold precision of code. Taking this reality as a working hypothesis, the project equally criticizes and positively questions the role of technology in visualizing and perpetuating emotions, while offering a space to externalize and process these feelings, on both individual and collective levels.
As one of the most visible and profound emotional responses, panic is seen not just as a human experience, but as a glitch in our digital rhythm, especially when emotion overloads the system. The installations explore this theme through interactive, animated visuals, generative soundscapes, and real-time data integration via AI. Central to experiencing how emotions manifest, distort, and replicate are the modes of interaction: haptic (in three of the projects), verbal, and gestural (in the remaining two).
The exhibition thus aims to simulate the chaotic, overwhelming nature of panic as an “executable” process, blurring the increasingly fine lines between human emotion and digital systems.