Playtime

Playtime / Isabel Schulz, Pat Göckert, Pal Klusacek, Axel Bräuer, Benjamin Brunnbauer, Ildiko Mayr, Julian Holzer - Photo: Ars Electronica / Magdalena Sick-Leitner

Experience

Playtime

Isabel Schulz (AT), Pat Göckert (AT), Pal Klusacek (AT), Axel Bräuer (AT), Benjamin Brunnbauer (AT), Ildiko Mayr (AT), Julian Holzer (IT)

Students enrolled in the degree program Time-Based and Interactive Media Art at the University of Arts Linz have developed five interactive games tailored specifically to the needs and interests of our youngest visitors. Colorful, action-packed and super fun—here, children can actively engage in imaginative worlds and experience digital technologies in a playful way.

Online registration required: Select your preferred date from the table below and click on the time to register for the experience.

SUN 7. Sept. 13:00 – 13:30
SUN 7. Sept. 14:00 – 14:30

Ars Electronica Center, Level 0, Deep Space 8K

Sun 7. Sep 2025 13:00 13:30
Sun 7. Sep 2025 14:00 14:30

Registration required!

Language //

EN, DE

Ticket //

ONE DAY PASS, FESTIVALPASS, FESTIVALPASS+, Ars Electronica Center Ticket

  • Auf der Suche

    Isabel Schulz (AT)

    In these search puzzles you can explore hidden images—be it the vastness of the solar system, animals from our environment or tiny micro-worlds.

  • Bubbles

    Pat Göckert (AT), Pal Klusacek (AT)

    A world full of bubbles awaits you! Through interactive teamwork in Deep Space, brightly colored bubbles are created. These bubbles float around the space and pop as soon as you step on them.

  • Deep Space is Lava

    Axel Bräuer (AT)

    Move carefully and don’t step onto the stream of lava! The aim of this game is to move skillfully without touching the lava—just like the classic children’s game “Don’t touch the ground”. You jump from stone to stone or from piece of furniture to piece of furniture without touching the ground.

  • Painting Linz

    Benjamin Brunnbauer (AT)

    Discover important sights of the city of Linz in colorful pixel art! Moving particles are created by running, revealing certain sights such as the Pöstlingberg or the Ars Electronica Center. The application encourages children to explore their city in a playful way and in full motion.

  • Tooth

    Ildiko Mayr (AT), Julian Holzer (IT)

    Lovingly designed teeth with different faces appear in Deep Space. When entering the projection space, each child is assigned a virtual toothbrush which they can control by moving around. This allows children to walk to a specific tooth and brush it.

Please note: The program for the Ars Electronica Festival 2025 is still in progress.
We are currently preparing all the information for the website and plan to put the full program online in the coming days – stay tuned!