Social Play

Social Play / China Academy of Art Hangzhou - Photo: Tank Shanghai

Social Play

Open Media Department, School of Intermedia Art, China Academy of Art (CN)

Social Play interrogates how play—as a primal human instinct and cultural practice—can be reconfigured through digital art and gaming to engage critically with contemporary societal complexities. At its core, the exhibition asks: How can the mechanics of play, embedded in interactive and AI technologies, serve as a lens to decode and reimagine human relationships, collective anxieties, and identity negotiations in an era of rapid technological saturation?

The exhibition reframes “play” as a platform for social inquiry. Five projects by emerging Chinese artists merge video game, AI, website, and VR to confront urban isolation, digital surveillance, and memory in a data-driven world. Electronic Womb challenges gendered AI censorship via absurdist resistance, while AI Hauntology stages digital rituals for forgotten images, questioning memory’s fragility. QRebirth 0.5 critiques algorithmic governance through a VR journey where QR codes dominate reality. Before Mom Comes Home uses stealth mechanics to explore childhood loneliness, while Mean World Syndrome transforms subway commutes into speculative narratives of urban detachment.

By collapsing boundaries between art, game, AI, and activism, Social Play invites audiences to “play” their way through urgent questions such as: What truths do our digital rituals conceal? How do we reclaim agency in systems that reduce us to data points? And ultimately, can “playful” subversion forge pathways toward more empathetic futures?

  • (In)audible Crossings

    Rhett Tsai (CN), Wei Wei (CN), Fan Wu (CN), Zilin Zhao (CN), Zhenan Zhang (CN)

    (In)audible Crossings reveals urban apathy and geopolitical tension through subway reflections and a sleeping driver on a symbolic bridge. It exposes society’s numb detachment and fragile divisions, encouraging us to awaken to the urgent need for human connection beyond complacency.

  • Before Mom Comes Home

    Pengfan Chen (CN), Xinyue Wang (CN), Yuxuan Cai (CN), Lintao Cui (CN), Yixin Gan (CN)

    This first-person stealth game explores left-behind children’s trauma through environmental storytelling. Players navigate a child’s solitary world with psychological monsters, using hide-and-seek mechanics to depict the impact of parental absence and complex family and societal relationships.

  • QRebirth 0.5

    Jianrui Chen (CN), Yukai Chen (CN), Tao Jin (CN), Yizhou Fan (CN)

    QRebirth 0.5 depicts a digital QR city of binaries, where users are turned into “machine” and “AI” when scanning a QR code. As QR codes spread, humanity cedes reality interpretation to AI. The work questions truth, data limits, and the evolving human-machine relationship in an endless digital realm.

  • Electronic Womb: Cyber Discipline and Nüwa’s Awakening

    Yuxuan Cai (CN), Dian Song (CN), Handan Wei (CN), Yutong Xie (CN), Zilin Zhao (CN), Zhihua Zhou (CN)

    A multimedia project examining cyberfeminism. In it, AI reimagines goddess Nüwa to challenge stereotypes, counters censorship via absurd content, and explores female experiences amid surveillance, reclaiming female identity in digital spaces.

  • AI Hauntology

    Shu Cao (CN), Pengfan Chen (CN), Zhexin Jin (CN), Zihan Kan (CN), Shulin Li (CN), Dian Song (CN), Xinyue Wang (CN), Ziyang Wu (CN)

    AI Hauntology reveals AI’s resurrection of enduring violences—necropolitical death datafication, radiation ghosts in generative media, biological relays disrupting surveillance, and alienation embedded in interfaces—exposing spectral ruptures within technocapitalist progress & algorithmic modernity.

  • China Academy of Art Hangzhou

    The China Academy of Art (CAA), established in 1928 in Hangzhou, is China’s premier institution for fine arts education. Renowned for integrating traditional Chinese artistry with contemporary practices, CAA offers comprehensive programs across disciplines like painting, sculpture, public art, design, architecture, and new media. CAA continues to shape China’s art scene through its commitment to cultural heritage and artistic innovation.

Credits

Curators: Ziyang Wu, Rhett Tsai, Cao Shu I Presented by: Open Media Department, School of Intermedia Art, China Academy of Art I Sponsored by: School of Intermedia Art, China Academy of Art

Please note: The program for the Ars Electronica Festival 2025 is still in progress.
We are currently preparing all the information for the website and plan to put the full program online in the coming days – stay tuned!