Esch2022 – European Capital of Culture presents an interactive multi-media experience bringing together users in Linz and Luxembourg and those online in an opportunity to explore the past and present of Belval, a former steel production site. This installation will connect users across real and virtual spaces in an immersive experience which will feature the work of visual artist Mary-Audrey Ramirez.
A glimpse into the cultural capital program
Esch2022 – European Capital of Culture presents an interactive multimedia experience bringing together users in Linz and Luxembourg and those online in an opportunity to explore the past and present of Belval, a former steel production site turned into a center of contemporary experimentation for urban, economic and cultural development. This installation will connect users across real and virtual spaces in an immersive experience featuring the work of visual artist Mary-Audrey Ramirez.
Translating the fantasy worlds of gaming culture into artistic explorations, Mary-Audrey Ramirez constructs a universe of soft sculpture creatures, an animal kingdom reflecting our own human needs, projections and desires. As part of the journey through Belval, her installations will appear as disruptive interludes contributing to further blurring the boundaries between fiction and reality, the physical and the digital space.
Timetable
Program
Project Credits / Acknowledgements
Developed by Esch2022 European Capital of Culture
Based on an idea by Daniel Karpati, Faculty of Science, Technology and Medicine of the University of Luxembourg
With the support of:
The Luxembourg Government – Ministry of Culture
The European Commission
Le Fonds Belval
Galerie Martinetz
Dortmunder Kunstverein
Luxembourg Let’s make it happen