Visitors of Notre-Dame Immersive can explore a huge model of the world-famous Paris cathedral and discover its special features in stereoscopic 3D. The immersive journey in Deep Space 8K of the Ars Electronica Center encompasses impressive architecture, historical representations, and larger-than-life details of the elaborate glass windows.
Converge is an interactive work for Deep Space 8K by the Ars Electronica Futurelab, based on SHARESPACE, a large European R&D project on using avatars in social situations. In Converge, up to ten participants on site and one external person in a motion capture suit are tracked – they have to communicate through movement and…
*falcon heavy is a multi-user experience and stereoscopic audiovisual sculpture for Deep Space 8K, generated in real-time. An ever-shifting entity rules the ritualistic semi-virtual arena; populated by people participating together to find synchronous signals in all the noise.
State of Play:شهر بازی by artists Tara Habibzadeh, Harriet Davey, and Mati Bratkowski, is a game-based participative art performance referencing the 7 Labors of Rostam in the long epic poem Shahnameh by Abul-Qâsem Ferdowsi Tusi (Iran, 977–1010 CE). In it, up to 5 audience members reenact the final labour, controlling their avatars of Rostam in…
How could humans use digital avatars in the near future? How can we engage in social situations that include both human and automated avatars? And what technology do we need to explore these ‘hybrid’ spaces together? This is the focus of the European R&D project SHARESPACE.
Deep Sync creates an interactive playground for sound and visuals in the immersive Deep Space 8K environment. At the center of attention is the heartbeat of the visitors, which is artistically represented and thus has an effect on the entire group.
2023 marked the 10th anniversary of students of FH OÖ (University of Applied Sciences Upper Austria) Hagenberg Campus working together with the Ars Electronica Futurelab on semester projects in which they creatively explore their approaches to interactive and generative arts.
Three visually stunning dimensions, over 50 million pixels of resolution, and a high-performance tracking system make Ars Electronica’s Deep Space 8K one of the world’s most exciting digital experience spaces – developed, built, and continuously maintained by the Ars Electronica Futurelab.
E-vehicle or public transport? Nuclear power or renewable energy? Lab meat or vegan diet? The climate crisis challenges us with questions to which there are no easy answers. Important decisions await, and every action we take today has implications far into the future. Wouldn’t it be helpful to test our choices in virtual reality to…
A captivating virtual experience: the program Sounding Letters at Deep Space 8K shows how humans and AI create music together with a 3D piano concert.
What is truth, what is the role of journalism, and how can art and journalism contribute in a meaningful way in the midst of seemingly endless crises? Dataspace is a project that proposes a form of “newspaper of the future,” showcasing data on the profound impact of Russia’s war on Ukraine in the Ars Electronica…
The Futurelab application Welcome to Planet B brings climate decisions to Deep Space 8K. To translate the project to a child-friendly format for 8- to 12-year-olds, a team at the lab created a matching interactive pop-up book. It is designed to get kids excited about climate protection and to marvel, grasp and understand – and,…