Ars Electronica Futurelab’s video production system Deep Virtual is able to merge virtual into physical reality in real time and to transmit this hybrid reality instantly. With its development, the Lab has set a milestone in the history of Deep Space 8K : The idea for live hybrid video production takes the broadcasting of virtual…
The Great Pyramid in 3D, From the BBC Series Ancient Invisible Cities is an interactive immersive experience exploring the possibilities of virtual archaeology by scanning and digitally rebuilding historical architecture. With this program, visitors of the Ars Electronica Center’s Deep Space 8K can virtually go deep inside the oldest wonder of the ancient world, the…
As part of the European R&D project Immersify, the data from spatial measurement of St. Stephen in Vienna with more than 21 billion laser points was converted into a translucent representation of the cathedral. The result is an innovative interactive and immersive journey through the building in stereoscopic 8K, an experience in the Ars Electronica…
The festival site at POSTCITY in Linz was used as a stage for Open Futurelab until 2019. Created with the Japanese public broadcasting company NHK, Media Platz was a prototype of an open media plaza consisting of cardboard and high-resolution screens, which was used as a forum for public debate. Various panel discussions took place…
In collaboration with BRP Rotax, the Ars Electronica Futurelab created an experience of the latest technologies in the field of digital gaming worlds and analog machine technology. In the Rotax MAX Dome, opened in 2019, visitors can test the engine manufacturer’s new e-karts on a sophisticated racetrack, race through virtual worlds and experience specially developed…
Since 2018, together with Japan’s largest public broadcaster NHK, the Ars Electronica Futurelab has been pursuing questions about the future of the next generation of 8K ultra-high definition TV technology. As early as 2016, NHK began producing 8K material, developing recording and playback technology, and launched the first 8K single channel, making it one of…
For the musical’s adaption of Lazarus for the Musiktheater Linz (English with German dialogue), the Landestheater Linz engaged in a special cooperation with the Ars Electronica Futurelab, in order to utilize media art to stage the material in a special contemporary appearance.
Following an extended period of integrating contributions from the Ars Electronica Futurelab at various festival settings, the 2018 Open Futurelab initiative in the POSTCITY was intended to create a key interface for the lab’s creative international network.
They almost make us forget the world around us: Virtual Reality (VR) applications let us dive deep into images and videos, promising interactive experiences. To lead immersive media from a niche phenomenon to a more widespread practice in the consumer market, the three-year EU-funded project Immersify took to the task of research and development with…
How can gesture research be presented so that it is comprehensible by everyone? How do you identify natural gestures for specific applications? What are the origins of such gestures, and how can they best be used in future interfaces? The Ars Electronica Futurelab has been collaborating with Chemnitz University of Technology to get to the…