Johannes Pöll

  • Open Futurelab 2018

    Open Futurelab 2018

    Following an extended period of integrating contributions from the Ars Electronica Futurelab at various festival settings, the 2018 Open Futurelab initiative in the POSTCITY was intended to create a key interface for the lab’s creative international network.

  • Immersify

    Immersify

    They almost make us forget the world around us: Virtual Reality (VR) applications let us dive deep into images and videos, promising interactive experiences. To lead immersive media from a niche phenomenon to a more widespread practice in the consumer market, the three-year EU-funded project Immersify took to the task of research and development with…

  • MANUACT

    MANUACT

    How can gesture research be presented so that it is comprehensible by everyone? How do you identify natural gestures for specific applications? What are the origins of such gestures, and how can they best be used in future interfaces? The Ars Electronica Futurelab has been collaborating with Chemnitz University of Technology to get to the…

  • Tumcreate

    Tumcreate

    The immersive, virtual and interactive 3D environment of Deep Space 8K as part of a gigantic scalable future project: As a VR research and development laboratory, the international research platform TUMCREATE offers impressive possibilities for presentation, collaboration and simulation for the development of a new infrastructure and mobility concept for the megacity of Singapore.

  • Cinematic Anatomy x Deep Space

    Cinematic Anatomy x Deep Space

    Photorealistic Anatomy Larger Than Life in 3D

    The multi-award-winning Cinematic Anatomy x Deep Space merges MRI and CTR data of real patients into photorealistic three-dimensional images of human anatomy. Organs, blood vessels, muscles, tendon, and more can be viewed larger than life as three-dimensional, razor-sharp objects from all angles.