In collaboration with BRP Rotax, the Ars Electronica Futurelab created an experience of the latest technologies in the field of digital gaming worlds and analog machine technology. In the Rotax MAX Dome, opened in 2019, visitors can test the engine manufacturer’s new e-karts on a sophisticated racetrack, race through virtual worlds and experience specially developed…
Since 2018, together with Japan’s largest public broadcaster NHK, the Ars Electronica Futurelab has been pursuing questions about the future of the next generation of 8K ultra-high definition TV technology. As early as 2016, NHK began producing 8K material, developing recording and playback technology, and launched the first 8K single channel, making it one of…
For the musical’s adaption of Lazarus for the Musiktheater Linz (English with German dialogue), the Landestheater Linz engaged in a special cooperation with the Ars Electronica Futurelab, in order to utilize media art to stage the material in a special contemporary appearance.
Following an extended period of integrating contributions from the Ars Electronica Futurelab at various festival settings, the 2018 Open Futurelab initiative in the POSTCITY was intended to create a key interface for the lab’s creative international network.
They almost make us forget the world around us: Virtual Reality (VR) applications let us dive deep into images and videos, promising interactive experiences. To lead immersive media from a niche phenomenon to a more widespread practice in the consumer market, the three-year EU-funded project Immersify took to the task of research and development with…
How can gesture research be presented so that it is comprehensible by everyone? How do you identify natural gestures for specific applications? What are the origins of such gestures, and how can they best be used in future interfaces? The Ars Electronica Futurelab has been collaborating with Chemnitz University of Technology to get to the…
The immersive, virtual and interactive 3D environment of Deep Space 8K as part of a gigantic scalable future project: As a VR research and development laboratory, the international research platform TUMCREATE offers impressive possibilities for presentation, collaboration and simulation for the development of a new infrastructure and mobility concept for the megacity of Singapore.
The multi-award-winning Cinematic Anatomy x Deep Space merges MRI and CTR data of real patients into photorealistic three-dimensional images of human anatomy. Organs, blood vessels, muscles, tendon, and more can be viewed larger than life as three-dimensional, razor-sharp objects from all angles.