A novel virtual 3D lecture hall connects the Austrian medical universities in Linz and Graz: students can follow lectures on Virtual Anatomy and dissection work in stereoscopic 3D, live and in real-time, from over 200 kilometers away.
Converge is an interactive work for Deep Space 8K by the Ars Electronica Futurelab, based on SHARESPACE, a large European R&D project on using avatars in social situations. In Converge, up to ten participants on site and one external person in a motion capture suit are tracked – they have to communicate through movement and…
*falcon heavy is a multi-user experience and stereoscopic audiovisual sculpture for Deep Space 8K, generated in real-time. An ever-shifting entity rules the ritualistic semi-virtual arena; populated by people participating together to find synchronous signals in all the noise.
State of Play:شهر بازی by artists Tara Habibzadeh, Harriet Davey, and Mati Bratkowski, is a game-based participative art performance referencing the 7 Labors of Rostam in the long epic poem Shahnameh by Abul-Qâsem Ferdowsi Tusi (Iran, 977–1010 CE). In it, up to 5 audience members reenact the final labour, controlling their avatars of Rostam in…
How could humans use digital avatars in the near future? How can we engage in social situations that include both human and automated avatars? And what technology do we need to explore these ‘hybrid’ spaces together? This is the focus of the European R&D project SHARESPACE.
In autumn 2023, the theater world celebrated the 150th birthday of Max Reinhardt, one of the most famous German-speaking theater makers of the 20th century. The Salzburg Festival commemorated the theatrical magician by recreating one of his most famous projects: the acclaimed production of Goethe’s “Faust” (1933-1937) at the unique venue Felsenreitschule in Salzburg with…
Three visually stunning dimensions, over 50 million pixels of resolution, and a high-performance tracking system make Ars Electronica’s Deep Space 8K one of the world’s most exciting digital experience spaces – developed, built, and continuously maintained by the Ars Electronica Futurelab.
E-vehicle or public transport? Nuclear power or renewable energy? Lab meat or vegan diet? Urban living or shared rural home? The climate crisis currently challenges us with questions to which there are no easy answers. Alternative concepts await important decisions, and every action we take today has implications far into the future. Wouldn’t it be…
A captivating virtual experience: the new program Sounding Letters at Deep Space 8K shows how humans and AI create music together with a 3D piano concert.
The JKU medSPACE is a completely new, worldwide unique venue for teaching anatomy, located at the Johannes Kepler University in Linz. Developed and implemented by the Ars Electronica Futurelab, the JKU medSPACE shows anatomy like never before, in quadruple stereoscopic 3D 8K projection at 14×7 meters: Lecturers and students dive into larger than life, photorealistic…
More than a hundred years after their first exhibition, the nativity scene of the Mariendom was carefully restored and then scanned by the Ars Electronica Futurelab using photogrammetry. It has been restaged as an interactive and audiovisual experience for the Mariendom and the Ars Electronica Center’s Deep Space 8K. In Deep Space 8K, the virtual…
Using the non-contact process of photogrammetry, researchers of the Ars Electronica Futurelab carefully translated one of the Schaunberg tombs from the collegiate church of Wilhering into a virtual object in order to turn it into an immersive 3D cultural experience in Deep Space 8K. The colossal format creates insights into high-resolved details that can no…