LA MACHINE À TUBES combines pop music and new technology, creating unique songs by My name is Fuzzy. Bastien Bron explores AI’s potential for entertainment and creativity, rather than its impact on humanity. Audience interaction influences the song generation. This playful, ironic work questions algorithms’ impact on our tastes and the artist’s identity, blending contemporary…
Is there is a media art work using water droplets. The work explores the reality and materiality of matter by giving movement to water and generating forms.
Inspired by Debord’s concept of dérive, the project proposes an abstract VR drift through a symbolic cityscape and its liminal spaces. Configured as a digital palimpsest, the piece deconstructs traditional film language, exploring abstraction, narrative recursiveness, low-resolution imagery and flux as alternative post-hyperrealistic modes of representation.
Iron 56 invites humans to engage with the fundamental forces of nature that organize the universe and shape the core of our planet. An intertwined series of compasses hang from the ceiling. The mobile structures are calibrated to point to the south pole. Each compass’s tendency to align with the Earth’s gravitational field is disrupted…
By exploring how technology plays a crucial role in promoting contemporary imperialist languages, this video installation echoes the inquiries about modernization and objectification of nature proposed by “Interwoven Existence”.
Where is the collective healing process? The more privileged ones need to look more beyond the spectacle. Especially now that “the scene” is exposed to so much hype. It is not just the real-estate market that is gentrifying the dance floor. Gentrification also comes from within the club. We as a potential community must be…
Reunion Familiar 2 (Family Reunion) is a new VR experimental project developing visual and sonic impressions about the production of energy on Earth.
Interactions via the symbol, icon, index, different re/presentations of the environment, create different “realities”—this is what the project aims to make understandable and allows to be experienced. Understanding seeing is the willful assignment of symbols to what is seen. Visual culture thus led to feasibility and the Anthropocene. Experiential hearing is stimulative. “Tension-solution” regulates the…
Lago (lake in Italian) is a VR experience situated on a lake. The water surface can be a mirror, but also a window (or a portal) into another dimension. The user travels through space and across spaces. A forest can transform into a particle cloud, while the lake reflects the original image.
The Crafting Futures Lab explores the future of crafts, crafts of the future, and the design of futures. It was initiated to provide a place for research and design practice and education that inquire into the social, technological, and aesthetic interactions of crafts and digital technologies. It serves as the central platform for associated teaching,…
Interwoven Existence is the piece that names the exhibition and frames the space for the display of four other pieces. It features a transformative sensory space covered entirely with reeds directly sourced from the Tai Lake in Suzhou, China. Some of these reeds, equipped with sensors and motors, interact, and respond to the audience’s presence.
An Elastic Continuum is an audiovisual installation that traces the story of a rubber-containing plant better known as the Kazakh or Russian dandelion. From the Tien Shan mountains in Kazakhstan to collective farms across the former Soviet Union, greenhouses at Auschwitz to the laboratories of multinational tire corporations in Europe, how does the journey of…