Projects

  • Yōkaigame

    Yōkaigame

    Yōkai are a class of supernatural beings and spirits in Japanese folklore. They are often described with special abilities, with the power of transformation being the most commonly attributed trait. Yōkai explain inexplicable, mysterious occurrences and phenomena in people’s daily lives – from strange noises to mysterious figures.

  • The Wave

    The Wave

    The Wave is the highlight of the Planet Ocean exhibition at the Gasometer Oberhausen. The impressive 1,000-square-meter projection features lifelike animations from the mysterious world of the ocean. Designed and executed by Ars Electronica Solutions, this masterpiece captivates with its handcrafted, creative scenes.

  • Solutions Information Wall

    Solutions Information Wall

    Ars Electronica Solutions designs, creates, and implements interactive and multisensory experience worlds. We develop creative and customized solutions for temporary and permanent public exhibitions, brand landscapes, trade shows, and events.

  • Mini Deep Space

    Mini Deep Space

    The Mini Deep Space is a scale model of the Ars Electronica Deep Space, with a 1:20 ratio. The original Deep Space impresses with 8K resolution on a 16 x 9 meter wall projection as well as an equally large floor projection.

  • Anton Bruckner Private University

    Anton Bruckner Private University

    AT

    The Anton Bruckner Private University is an open and innovative center for the arts, where the performers and teachers of tomorrow receive an individualized education in music, drama and dance. As one of the seven Austrian universities for music and drama, and one of the four universities in Linz, the Bruckner University sees its role…

  • METABOLICA

    METABOLICA

    Thomas Feuerstein (AT)

    METABOLICA tells a story about the cycles of life that involve nature, economy, politics, art and science. Using the metabolism of microorganism, a new material for sculptures is produced and partially degraded to create new forms and aesthetics. While art traditionally operates on a symbolic and pictorial level, METABOLICA explores molecular processes and biochemical working…

  • Metadata Memoir

    Metadata Memoir

    Minne Atairu (NG)

    Can a decentralized, semi-automated archival system effectively document repatriation data of the Benin Bronzes—a collection of over 4,000 secular and sacred artifacts looted from Benin Kingdom (present day Edo, Nigeria) in 1897?

  • Maria CHOIR

    Maria CHOIR

    Maria Arnal (ES)

    Maria CHOIR is an immersive human-AI musical installation that invites participants to explore the boundaries of singing and listening through real-time interaction with an AI that evolves with each interaction, becoming a choir. This artwork is not just an artistic experiment; it is also a social experience of building novel AI musical live tools, collective…

  • Invisible Voice

    Invisible Voice

    Mark Farid (GB)

    Invisible Voice reimagines online advertising to create meaningful social impact instead of profit. Debuting at Ars Electronica as an advertising board, Invisible Voice identifies the brands you are wearing or holding and displays related subvertisements and news headlines. When approached, the screen reveals data on environmental impacts, corporate accountability, financial conduct, human rights, and more…

  • I.AM.ISIGO Digital Mystery System

    I.AM.ISIGO Digital Mystery System

    Bubu Ogisi (NG)

    The I.AM.ISIGO Digital Mystery System bridges the physical-digital divide by preserving and disseminating knowledge of ancient and endangered weaving techniques in Africa. This project is based on I.AM.ISIGO‘s extensive research into remote African artisan communities, aiming to map these significant cultural practices. The tool serves as a digital archive, preserving intricate knowledge systems for future…

  • RECALL: Spirit of the Old

    RECALL: Spirit of the Old

    Jibril Baba (NG)

    This project is an exploration into ancient food and water storage practices in northeast Nigeria. It is a deep reflection that looks back at the activities of farmers in the preceding periods, their preservation strategies, and collective imaginative capacity. To draw from their own learning, dreaming, and doing, and then using modern technology to reinforce…

  • Dzata: The Institute of Technological Consciousness

    Dzata: The Institute of Technological Consciousness

    Russel Hlongwane (ZA), Lo-Def Factory—Francois Knoetze (ZA), Amy Wilson (ZA)

    Dzata: The Institute of Technological Consciousness is an artistic research project by South African artists Russel Hlongwane, Francois Knoetze and Amy Wilson. In fabricating a fictional institute and its archive, the artists imagine centuries-old vernacular technological practices from across the African continent. The work takes the form of video, a creative-critical text, sculptural masks, costumes…