Projects

  • Hello, generated_name!

    Hello, generated_name!

    Ágnes Petrucz (HU)

    Exploration of data-ism through an installation that bridges physical and digital spaces, featuring non-human digital entities called data-humanoids. It reflects the fragility of human data-based identity.

  • FutureStructure

    FutureStructure

    Rita Madarász (HU)

    I explore the transformation of our attitude to physical materials with the rise of digital technology through this interactive woven installation that reacts to its environment and starts to move without any touch.

  • Food of the Future

    Food of the Future

    Melinda Doktor (HU)

    The project is aimed at developing a photobioreactor for cultivating microalgae – the superfood of the future. The designer wants to explore their potential in terms of small-scale production integrated with urban spaces.

  • Exoskin

    Exoskin

    Balázs Ágoston Kiss (HU)

    Since the beginning of time, man has sought to understand the foundations of existence and the forces shaping the surrounding world. The advance of technology has the biggest impact on the future of the environment and various species, resulting in radical changes.

  • Exit Strategies

    Exit Strategies

    Polina Velyka (UA)

    In the contemporary world, terminally ill individuals often become absorbed into a system that views them primarily as patients. Declines in physical and mental capacities lead to a loss of autonomy and a sense of total disintegration.

  • Dung Dkar Cloak

    Dung Dkar Cloak

    Judit Eszter Kárpáti (HU), Esteban de la Torre (HU/MX)

    Dung Dkar Cloak is an interactive installation that combines digital jacquard weaving, sound synthesis, fractal geometry, and algorithmic thinking to unfold matter into the visual and sonic domains. The augmented textiles are hybrids and provide a rich multi-sensory experience: complex haptic interactions with the woven fractal patterns control sound synthesis processes in real time.

  • Beep-boop

    Beep-boop

    Viktor Varga (HU)

    A kinetic installation that previously spent 100 hours machine learning and attempting to maximize the attention of the viewers of an online video-chat platform by changing its own movement. The aim of the work is to raise the question: how anthropomorphic is this behavior, both in practice, and as the gesture of an unnecessary, self-deluding…

  • Animation Selection 

    Animation Selection 

    Éva Darabos (HU), Domonkos Erhardt (HU), Nikolett Fábián (HU), Vivien Hárshegyi (HU), Bence Hlavay (HU), Melinda Kádár (HU), Marcell Mostoha (HU), Nikoletta Veress (HU)

    MOME Anim’s collection of animated short films features some of the most compelling and visually stunning works from the university’s history. BEST of MOME Anim exemplifies the creative excellence and artistic diversity of MOME Anim’s masterpieces.

  • WishWhoosh

    WishWhoosh

    Mari Hakopyan (UA)

    In the fabric of existence, woven with threads of intention, lies the profound influence of wishes. Yet, the journey of a wish is not merely unidirectional. Just as wishes shape matter, so does matter reciprocally mold wishes.

  • There always will have been worlds

    There always will have been worlds

    Friedel Hänsel (DE), Leonie Kopineck (DE), Vero Roza Risnovska (SK)

    Everything that breathes cares and is cared for. You enter a world and merge with it — a society shaped through care, through action but also inaction. The simple acts of collective and individual efforts can change the world.

  • What is it like (to be)?

    What is it like (to be)?

    Danielius Šermukšnis (LT), Mantė Elelueta (LT)

    Have you ever dreamt of being a bat? What is it like (to be)? is an immersive experience that delves into the individual’s relationship with their environment and senses using echolocation. The artwork invites the viewer to take on a new role of a creature locating itself by emitting sound, while others observe the newly…

  • Through Other’s Eyes

    Through Other’s Eyes

    Camilla Scholz (DE)

    Through Other’s Eyes delves into the subjective nature of perception through an interactive video installation. Videos of everyday life in Linz are fragmented into an interactive collage of human, animal, and computer vision.