installation

Lumina
Danniella Vizcarra (PER), Claudia Cortes (MEX)
Lumina is an interactive installation that aims to generate a sense of presence by exploring the personal and peripersonal space of the user. The instrument reflects interactive boundaries of light drawn by our bodies. The intensity, color, and shape of the boundary is modified when the user extends or retracts their arms.

Radio Cloud
Cao Thanh Lan (VN/AT), Gregor Siedl (AT)
Radio Cloud is an interactive light-sound-installation by Cao Thanh Lan and Gregor Siedl, which is based on a real-time and site-specific feedback circuit. „Radio cloud“ has an unbiased unfiltered „input“ from real-time FM frequencies on site, only limited by the range of the antenna and the characteristics of the exhibition space. Its input-media is also its output – light and sound. They are mutually dependent, they define, interact and influence each other. The reciprocality of the two energy forms drive things forwards.

You Don’t Know Me
Wang Shuyin (CN), Sun Xun (CN), Huang Rong (CN), Hu Ziping (CN), Xiangdong Lu (CN)
Cultural differences often lead to many misunderstandings. The installation deals with mixed cultural - misunderstanding phenomena and multiple-realities interpretations, opening a new world of contrasts and alternatives. In the boxes are videos with multiple meanings which could be easily (mis)interpreted differently based on different cultural backgrounds. Visitors are challenged to guess the meanings. If they are wrong, the installation responds with - You Don't Know Me

Angry Bubble
Wang Shuyin (CN), Sun Xun (CN), Huang Rong (CN), Hu Ziping (CN), Xiangdong Lu (CN)
Anger is often contagious. When a person's anger reaches a certain level, his behavior and speech will always hurt or affect others. But if a person expresses anger in a language or ridiculous behavior that you don't understand at all, you may not be affected by anger, but you may find it interesting. When visitors stand in front of the installation, the angry face spits cheerful bubbles on them, making the angry facial expression hard to interpret and ultimately pointless.

Shadow of Original Sin
Xu Dongyan (CN), Guo Biyu (CN), Zhong Manting (CN), Zhengren Chen (CN)
Shadow of Original Sin is an interactive installation that explores human original sin. Where there’s light, there must be shadows. From the shadows, we can always see the dark side of human nature. The inside of the device will reflect the original sin inside of you as a human being. In the installation, the shadow of the audience will turn into a monster. The monster is completely controlled by the audience, and what the monster will react to depends on the audience. The subconscious evil of human nature is entirely exposed.

Casper’s Ex
Casper de Jong (NL)
Casper’s Ex is a playful interactive installation on the relationship between human beings and everyday technology. More specifically, this installation is about the relationship between our smartphones and ourselves. We feel attached to our devices, but as soon as a newer and better model crosses our path, we trade them in without remorse. The phone, however, cannot move on. Your data, your scent, and your picture is all they have left. Casper’s Ex is a lonely smartphone that’s been left behind and is trying to connect with you while you are passing by.

Flora
Pim Boreel (NL)
Flora is a living audiovisual installation that explores the relationship between human beings, technology and nature. This installation is an airtight glass cube, totally cut off from the outside world. Within this cube, an ecosystem is growing based on condensation. Fractal-like spores are taking shape on the glass. When drops of condensation hit sensors inside the installation, light and sound impulses are set in motion. Set within a dark space, this creates an experience for the audience around the living entity that is Flora.

Trans*Plant: connecting with mycorrhiza intranet [edible version]
Q.R*3 – Quimera Rosa (ES/AR/FR) + Roger Rabbitch (ES) + Rebeca Paz (ES)
“2024. March 8. The annual resources of the Earth have been exhausted. The equivalent of 4 planets is needed to satisfy human consumption. From a VPN of a second Internet, a group of biohackers, Q.R*3, tries to connect with the mycorrhiza, a network composed of a symbiosis between roots and fungi through which the terrestrial plant world communicates. The first members of this group died immediately under the effect of an unknown molecule. Nothing is known about the rest of the group.”

I am {Emotion}
Manolis Perrakis (LE) in collaboration with Mathis Antony (CH)
The installation is comprised by a sun lounger bed that the audience can lie on, and receive real-time “psychological” advice. GPT2 in conjunction with tacotron2 and an emotion classification algorithm is used to extract the emotion from the participant’s face and vocalize it into an endless stream of artificial wisdom.

Found Sound Discovery
Robin Weijers (NL), Manolis Perrakis (EL)
Found Sound Discovery explores movement, time and sound. An installation that involves analogue and digital interactions with the world around us. Through sensors and found objects, mechanical and digital interactions create the possibility of discovered sound.