Living Mirror
C-Lab – Howard Boland (UK), Laura Cinti (UK)

A mirror consisting of a liquid filled with bacteria. A camera scanning your face creates a magnetic field with the information, to which the bacteria respond. The result is that you look at a portrait of yourself, designed by bacteria.

As promised
Amir Bastan (IR)

In Tarkovsky’s *Nostalghia* Andrei meets and befriends a strange man named Domenico, who is famous in the village for trying to cross through the thermal waters of Bagno Vignoni with a lit candle. He claims that when finally achieving it, he will save the world. Before leaving, Domenico gives Andrei his candle and asks him if he will cross the waters for him with the flame. *As promised* is an interactive installation which responds to the candle scene in Tarkovsky’s Nostalghia. In order to watch the complete candle scene, the user has to spin the anamorphic cylinder’s cap, find the correct velocity and keep it constant.

Tickle
The Center for Haptic Audio Interaction Research (CHAIR) (DE)

The Tickle is an acoustic interface for sound. It’s designed as the missing input device for physical modeling synthesis. Vibrations are captured on the surface and fed into digital resonators. It responds naturally to hitting or scratching, even bowing on the edge, making the interaction embodied, intuitive, and intimate.

Bubbles and Clouds – Illuminated Interactive Inflatables
Kristian Gohlke (DE), Christian Wiegert (DE)

Interactive pressure-stabilized membrane structures (“Pneus”), suspended from the ceiling, discreetly illuminated from the inside. As visitors pass through the room, through touch and draughts, the objects respond. Attempts to elucidate the objects creates a dialogue of light, sound and movement. In the course of the casual interaction, the visitors become part of a performance. The boundaries between viewer and performer, space and content begin to drift – bubbles wafting in clouds.

You Don’t Know Me
Wang Shuyin (CN), Sun Xun (CN), Huang Rong (CN), Hu Ziping (CN), Xiangdong Lu (CN)

Cultural differences often lead to many misunderstandings. The installation deals with mixed cultural - misunderstanding phenomena and multiple-realities interpretations, opening a new world of contrasts and alternatives. In the boxes are videos with multiple meanings which could be easily (mis)interpreted differently based on different cultural backgrounds. Visitors are challenged to guess the meanings. If they are wrong, the installation responds with - You Don't Know Me