VR in Wonderland#1
Bàlint Budai (HU), Maša Jazbec (SLO), Aleksandra Mitic (SR), Jürgen Ropp (AT), Vanessa Vozzo (IT), Martìn Nadal (ES)
With the help of VR tools and devices for consumers integrated into our VR in Wonderland#1 system, the perception of the body of the participants in another room can be directed to a new perspective. Consequently, the VR in Wonderland#1 research setting actually makes it possible to manipulate the participants’ physical perception through self-localization. The natural view of the participants is replaced by the vision of a small robotic device running in an abstract city labyrinth model. While wearing head mounted displays and looking around, users can observe themselves from the perspective of the third person from below and above, leading to confusion about self-localization. This is a common approach where bodily illusions influence bodily self-awareness.