How could humans use digital avatars in the near future? How can we engage in social situations that include both human and automated avatars? And what technology do we need to explore these ‘hybrid’ spaces together? This is the focus of the European R&D project SHARESPACE.
In autumn 2023, the theater world celebrated the 150th birthday of Max Reinhardt, one of the most famous German-speaking theater makers of the 20th century. The Salzburg Festival commemorated the theatrical magician by recreating one of his most famous projects: the acclaimed production of Goethe’s “Faust” (1933-1937) at the unique venue Felsenreitschule in Salzburg with…
In 2018, the Kaiserschild Stiftung, a charitable private foundation, approached the Ars Electronica Futurelab to support the realization of their goal to offer primary school children in rural areas of Austria a hands-on learning experience on STE(A)M topics – science, technology, engineering, arts, and mathematics. Their idea of developing a mobile learning and dissemination concept…
We are living in the midst of a dramatic transformation of everyday life and society brought about by the digital revolution. Our daily activities and the various events and environments that surround us generate vast amounts of data. “Data science,” the exploration of its use, and the “data scientists” who specialize in this field are…
Ricoh, Art and Program, and Ars Electronica Futurelab have launched a collaborative research project in August 2022 with the mission to inspire and support human creativity in the future workplace. The project aims to develop innovative technologies, spaces, and services that enhance team creativity and foster mutual care among future teams.
The installation Anatomy of Nudging at the Ars Electronica Festival 2023 aimed to involve users in the use of artificial intelligence and thus create a trusting relationship with AI. Anatomy of Nudging was the first installation of the Collective Transformation Lab – an enlightening self-reflection platform by the Japanese AI start-up Godot and the Ars…
Deep Sync creates an interactive playground for sound and visuals in the immersive Deep Space 8K environment, inviting visitors to experiment with the correlation between psychological and physiological processes.
Bridge 2040 is a card game in which children and senior citizens develop future narratives together, building a bridge between the generations. It is one of the two winning projects of the Ars Electronica Futurelab 2023 internal ideas competition Ideas Expedition. Since its release at the Ars Electronica Festival 2023, it has been used not…
Our question for this work, What happens to our experience of space when we fold sound? is situated in our research into fundamental artistic methods for origami and robotics, following our central theme of Fold Sensing.
This year marks the 10th anniversary of FH Hagenberg students working together with the Ars Electronica Futurelab on semester projects in which they creatively explore their approaches to interactive and generative arts. Uniquely, these projects are realized in media spaces like the Deep Space 8K that present a very special challenge in themselves.