The panel Art & Industry is presented by Johannes Pfeifer on the design of cut scenes in computer gaming, and Miro Shot, a global collective of musicians, filmmakers, designers, and coders.
Roman Rappak
Art & Industry – Telling The Future Through Art and Technology
The role of technology has always shaped art and culture. In many ways, it is the window through which we can tell the future—with artists acting as the front line of change. Marshall McLuhan said “I think of art, at its most significant, as a DEW line, a Distant Early Warning system that can always be relied on to tell the old culture what is beginning to happen to it,” Digital art, game design, and CAD have moved into every aspect of our lives, from the buildings we live into the apps we use, creating a global, enveloping art piece, that is a hybrid of technology and aesthetics. How is this changing the way we look at the world, how is it changing the way we create, or what we create? This talk will look at the explosion of collaborative and open-source platforms and new tools that have already begun to shape our future. Everything from volumetric capture, 5G, VR, deep fakes, and real-time rendering is about to converge into a movement that will change what it means to be human and allow us to predict tomorrow’s world through today’s.
Kate Edwards
Art & Industry – Forging A More Inclusive Game Industry
Biographies
Roman Rappak (UK) is the frontman of the band Miro Shot, releasing their debut album CONTENT on Believe/All Points Records with Warp Publishing and East City Management. CONTENT explores the themes of data, technology, gaming, and online culture as a modern narrative of this digital era. The band started in 2017 as a collective of […]
https://miroshot.com/