Open Futurelab Talks

Ars Electronica Futurelab is hosting several talks, encouraging new ways of thinking and discussing future topics.

Ars Electronica Futurelab: Opening Talk

In this opening talk, the directors of the Ars Electronica Futurelab, Horst Hörtner, Roland Haring and Hideaki Ogawa, will talk about the role of the Ars Electronica Futurelab – Ars Electronica's research and development department –, its current research topics and projects as well as what you can expect at Open Futurelab this year.

Open Futurelab Exhibition

The Open Futurelab Exhibition showcases the current research approaches and projects by the Ars Electronica Futurelab – Ars Electronica's Research and Development department.

Deepandemia
Peter Freudling (AT), Nicolas Naveau (FR/AT), Johannes Pöll (AT), Julian Zauner (AT)

Inspired by the recent coronavirus pandemic, Deepandemia aims to visualize (and gamify) the consequences of actions like physical distancing, quarantine or wearing a mask. The project team’s hope is to encourage the visitors to think, discuss and take action in the real world, since this kind of threat will most probably remain with us for a while.

Future Ink Project
Wacom Co., Ltd. (JP), Ars Electronica Futurelab (AT)

The Future Ink Project is a collaborative research project between Wacom and Ars Electronica Futurelab to explore the possibility of creativity from all aspects of ink. The objective of the project is not to find a specific answer but to continuously ask questions and conduct innovative and experimental research that are crucial to envisioning the future of creativity.

The Meeting Point – 8K Stream from Immersive Multimedia Labs at PSNC
Poznan Supercomputing and Networking Center (PL), Spin Digital Video Technologies GmbH (DE), Ars Electronica Futurelab (AT)

A live 8K streaming from PSNC labs in Poznań, Poland to Ars Electronica in Linz, Austria. In Ars Electronica’s Deep Space a video in 8K resolution with multichannel sound will be transmitted live from PSNC, and realized with the use of several modern techniques using prototype hardware and software. It will also be a short trip through all the experiments and implementations that have been successfully done in the last few years as part of the Immersify project.

Lost in Resolution – 16K Video and 3D Audio Playback for Large-Screen Immersive Spaces
Spin Digital Video Technologies GmbH (DE), Poznan Supercomputing and Networking Center (PL), Ars Electronica Futurelab (AT)

An introduction about the Immersify project and the work performed on tools, content, and spaces for immersive media. Including a presentation highlighting the requirements and potential of a new generation of immersive and interactive media applications that combine very high resolution video with 3D audio. A content showcase including three content pieces that feature 16K 360° video with 3D audio based on ambisonics and user interaction presented at the Deep Space 8K.

Journey to Future Ink Open Lab
Ars Electronica Futurelab (AT)

In the Future Ink Open Lab, visitors are invited to the studio space of the Ars Electronica Futurelab, where the joint research team develops the Space Ink technology. Space Ink combines Wacom’s pen and tablet technology with Ars Electronica Futurelab’s advanced drone technology called Spaxels, to envision a future where we can draw in any space with a pen.

Ars Electronica Futurelab Creative Question Challenge (CQC)
Ars Electronica Futurelab (AT)

The CQC brings together two speakers from different disciplines and backgrounds and a facilitator – called Catalyst – to create questions for the world to ponder within a 30-minute time limit.

Cascade – 8K Future Projects
NHK (Japan Broadcasting Corporation) (JP), Ars Electronica Futurelab (AT)

In Cascade, a series of installations with diverse 8K contents in vertical formats is created to integrate the 8K technology into our daily lives in new ways. Three usage scenarios are defined to represent diverse styles of content.

Social Telepresence
Ars Electronica Futurelab (AT)

During the 2020 pandemic lockdown, most of the world experienced social distancing. Under these circumstances, digital social presence in any form has become more important than ever, as social interaction is crucial for us humans. The Ars Electronica Futurelab and its partners research new ways to enrich one-to-one conversation, meetings of small groups and big gatherings over a distance.

Journey to Oribotics Atelier of Ars Electronica Futurelab Key Researcher Matthew Gardiner
Matthew Gardiner (AU)

Our journey to visit Matthew Gardiner, key researcher at the Ars Electronica Futurelab in the field of Origami Robotics (Oribotics), takes on a personal tone within his main studio workshop. The basic problem of finding new ways to engage audiences occupies Gardiner’s line of thought while guiding us through the circumstance and development of his latest works.

Ars Electronica Futurelab Key Research Topics
Ars Electronica Futurelab (AT)

Ars Electronica's research and development department, the Ars Electronica Futurelab, bases its research approach on a transdisciplinary concept: At the interface between art, technology and society and in a constant dialogue regarding the future, it explores the realization of visionary concepts for innovative businesses, social life and the creative sector.

Ars Electronica Futurelab Ideas Expedition
Ars Electronica Futurelab (AT)

The Ideas Expedition is an internal competition of ideas within the Ars Electronica Futurelab intended to creatively explore the technological and social circumstances of our time. It aims to encourage internal talents and collaborations by allowing the laboratory’s team members to use their creativity and expertise for developing ideas for future projects.