Considering how computer tomography (CT) makes it possible to peer inside the human body without resorting to a scalpel is actually quite fascinating in its own right, but the app “Cinematic Rendering” at the Deep Space 8K takes the teaching of the anatomy of the human body to the next level.
“Cinematic Rendering” is a new way to learn anatomy. Since 2016, anatomy studies feature living human bodies. What we display here are data sets derived from examinations using computer tomography (CT) and magnetic resonance imaging (MRI). In Deep Space 8K, these data sets can be screened three-dimensionally in extraordinary detail on huge projection surfaces. The idea for it came from the animated film industry. The aim was to develop a program that could depict medical imaging data from CT and MR scans as photo-realistically as computer animations produced in a Hollywood studio. That’s the reasoning behind the name Cinematic Rendering. Nevertheless, this program is still just a prototype and it will be a while until it’s authorized for commercial use. But in the meantime, Deep Space 8K fits perfectly as Dissecting Theatre of the Future to show the real human anatomy in a way that has never been possible before, according to the idea of Prof. Franz Fellner.
Prim. Prof. Dr. Franz Fellner of Kepler University Hospital and Klaus Engel of Siemens Healthineers present the current status of teaching the anatomy of the human body with fascinating new forms of three-dimensional anatomical visualizations that deliver photorealistic images of the human body.
Visiting the Deep Space presentations is only possible with a pre-booked ticket. Tickets are available at the Ars Electronica Center’s infodesk and can only be booked for the respective time slot of the museum visit ticket.