Master Class Audio Design Goes Interactive

Master Class Audio Design @ St. Pölten University of Applied Sciences (AT)

Sun Sep 13, 2020, 11:30 am - 11:45 am
All times are given in Central European Time (CET / UTC +1).
Ars Electronica Gardens Channel
DE EN

In the age of digital technologies, the world of audio design has come to encompass a spectrum of professional profiles and orientations so broad that it is hard to keep track of. It includes everything from traditional music production – be it in the field of recording technology or creative musical interpretation – to live sound on film sets or at stage events, and sound design developments in the area of video games and industrial research. The Master Class Audio Design allows students to experience a wide range of audio designs. This is made possible by focusing on four projects which all students design, develop, plan, implement and evaluate independently over the course of four semesters. From this year’s semester projects, three were selected to be presented at the Ars Electronica Festival.


//Soundescape

Thomas Maislinger (AT), Stefan Nebel (AT)

A MIDI based music-adventure game introducing players to modal music scales. In order to fit the given musical background structure, randomly generated melody pitches must be chosen within the appropriate musical mode. A metronome helps find the right timing for hitting the keys on the attached MIDI keyboard. The project is based on Unity 3D including Audiokinetic WWISE.

Preview Video

By starting the content, you agree that data will be transmitted to youtu.be.Data Protection Declaration


Rumbler

Dominik Lanterdinger (AT)

A software tool to quickly create ready-to-go rumble sounds, it provides a sonic basis for electronic music producers in the genres of industrial and warehouse techno. The tool itself is an Ableton Live audio effect device using Max for Live.

Video

By starting the content, you agree that data will be transmitted to youtu.be.Data Protection Declaration


Schallabsorber

Lukas Zeiler (AT), Theresa Kühmayer (AT)

The aim of this project is to call attention to the ever-growing amount of textile waste in our society. The European Union produces more than 5.8 million tons of textile waste each year, of which only 1.5 tons are recycled. All remaining waste is incinerated. Our redesign of the common porous absorber combines functional sound absorption and sustainable thinking. Instead of using foamed plastic, we construct with wood and regional textile waste such as old towels, clothes and cloth.

Preview Video

By starting the content, you agree that data will be transmitted to youtu.be.Data Protection Declaration
Fachhochschule St. Pölten