When we say immersive media, what we are really talking about is more of a sensorial catchment Whether that’s your visuals / sound all around, there may be extra things coming into the picture or coming into play with you that previous media may not have incorporated. For example, with virtual reality, you can put on a headset, and you can enter that whole space. If you’re thinking about 360 videos similarly, you can kind of look all around you, and you are in that world with binaural sound. And so, it’s about creating a more sort of three-dimensional experience.
Dr. Poppy Wilde: Dr. Poppy Wilde graduated from Aberystwyth University in 2012 with a First Class Joint Honours degree in Performance Studies and Drama with a keen interest in the performance of self in digital cultures. In 2013 she was awarded a three-year funded PhD studentship in the School of Media and Performing Arts at Coventry University. In 2017 she completed her PhD project ‘I, Posthuman: Embodying Entangled Subjectivities in Gaming’ having researched the lived experience of MMORPG gaming with particular focus on the gamer as one embodiment of posthuman subjectivity. In 2018 she completed her PgCert Academic Practice in Higher Education with Distinction, and she is a recognized Fellow of the Higher Education Academy. She practises innovative teaching methods to promote embodied understandings of theory, allowing students to engage practically with the concepts covered in class in a way that overcomes cross-cultural and access barriers. She designs courseworks with employability in mind, encouraging the development of oral presentation skills, networking, academic and non-academic forms of writing, interviewing and research. She previously lectured at Coventry University on the BA in Media and Communications and the MA in Communication, Culture and Media, and at University of Worcester on the BA in Drama and Theatre Studies.
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