The focus of the Milan Garden will be on VR and immersive storytelling. The Garden will be organized during the MEET’s Fest in real, in web, in world, as a journey for the exploration of immersive realities and hybrid scenarios through VR exhibitions, installations and laboratories. MEET will present the variegated and multifaceted ecosystem of immersive realities with a critical and international profile. The MEET Garden at Ars Electronica includes:
Synthetic Corpo-Reality, a virtual exhibition curated by Julie Walsh – Finissage.
It includes 12 digital artworks at the Mozilla Hubs MEET space. The works by international artists focus on the body as a vehicle to discuss a variety of themes: gender politics, personal data collection, and the search for identity. The Finissage will be the occasion to visit artworks including site-specific immersive installations, photography and video, sculptures, a GIF, and deepfake AI technology.
Meeting in VR is a hybrid VR installation that allows interaction between people from different locations through virtual spaces and devices.
Moving in VR! with Ariella Vidach is a workshop and a virtual participatory choreography and Dance the Distance performance led by choreographer Ariella Vidach. Participants are guided through the discovery of movement in VR from a remote location. The finale is a VR participatory choreography and the Dance the Distance performance.
Moving in VR!
Ariella Vidach – IT Claudio Prati – IT AIEP’s VR dance company – IT
Move in VR! is a performative workshop to propose to a group of 15 participants – from remote locations and through Oculus viewers – a virtual reality experience that will give them the opportunity to physically experience a new dimension, creating and dancing in a participatory choreography.
Julie Walsh – US
A virtual exhibition curated by Julie Walsh – Finissage Immersed in the Mozzilla Hubs MEET space, the exhibition includes 12 digital artworks from international artists – Zhou Xiaohu, Miao Xiaochun, Martina Menegon, Claudia Hart, Tim Deussen and Manuel Zimmer, Sophie Kahn, Carla Gannis, Nancy Baker Cahill, Auriea Harvey, Rebecca Allen, Tamiko Thiel – which focus on the body as a vehicle to discuss a variety of themes: gender politics, personal data collection, search for identity.
Sammie de Vries – NL Mila Moleman – NL Mathieu Preux – FR Lucia Redondo – ES Zalán Szakács – NL
Oxytocina Machina ist ein VR-Projekt, das von einem multidisziplinären und transnationalen Team aus 5 jungen KünstlerInnen entwickelt wurde: Sammie de Vries, Mila Moleman, Mathieu Preux, Lucia Redondo, Zalán Szakács.
Garden Curator: Maria Grazia Mattei, MEET Digital Culture Center
Moving in VR!, Ariella Vidach, Claudio Prati – AIEP’s VR dance company
Concept and artistic direction: Claudio Prati, Ariella Vidach
Choreographie: Ariella Vidach
Dancers: compagnia Aiep
VR/HR research and development: MEETintermedialab/ Giovanni Landi/
Curator: Julie Walsh
Artists: Zhou Xiaohu, Miao Xiaochun, Martina Menegon, Claudia Hart, Tim Deussen and Manuel Zimmer, Sophie Kahn, Carla Gannis, Nancy Baker Cahill, Auriea Harvey, Rebecca Allen, Tamiko Thiel
Curators: Alejandro Martín, Maria Grazia Mattei, Boris Debackere
Artists: Sammie de Vries, Mila Moleman, Zalán Szakács, Mathieu Preux, Lucia Redondo
With the support of:
George Brown College
Embassy and Consulate General of the Kingdom of the Netherlands in Italy