SandBox – Grains in Memory
Adriana Moreno (BR)

Sandbox is an interactive art installation that proposes continuous reflections on the human relationship between the sea and its identity paths. The installation consists of a corpus of sound memories based on the experiences of people who narrate their relationships of belonging with the sea. Memories – both “soundscapes”, a concept adapted from Schafer referring to sounds in the marine environment, and oral narratives recorded during fieldwork – are then revealed by moving wet sand in an instrumented box.

Designing the Commons
Academic Design Network Austria

MON 9.9. | 10:00 – 13:00 Day 4 offers an additional workshop on the responsibility of design to support collaboration cultures. We will be sharing best practices and will have a closer look at two application fields.The morning session will be focusing on Creative Commons and its impact on the sharing culture. We try to extend its concept for brands with a Label Commons Public License and investigate the #fairmove use case.

European Platform for Digital Humanism

Can or should there be something like a European way into the digital society, between the “data capitalism” of the IT monopolists and the “data totalitarianism” of the authoritarian regimes? And if so, would such a European “data humanism” also be competitive?

BR41N.I0 Hackathon
g.tec medical engineering GmbH (AT)

The BR41N.IO Hackathon brings together engineers, programmers, designers, artists and/or enthusiasts, who collaborate intensively as an interdisciplinary team. Each team must design and build a unique, playful and wearable headpiece that can measure useful EEG signals in real-time to create any sort of interaction.

‘Donkey’ Mario
Shifang Li (CN)

‘Donkey’ Mario shows the similarities of happiness between our ancestors and us through a shadow puppet theatre version of Super Mario.

The Messy Shape of Problems – Workshop: Approaching Complexity
Academic Design Network Austria

SUN 8.9. | 13:45 – 16:45 Design can be understood as the production of material discourse. Applying the method of mapping, we will trance the interconnectedness of objects thereby trying to untangle complexity.

Sound Stitcher
Brendan O’Connor (IE)

Sound Stitcher comes in the form of a 100-year-old sewing machine. Although it no longer functions as before, participants can still interact with its variety of controls to design noise instead of cloth.

ARchaeologies
Pedro Soares (PT)

In Archaeologies, we’re faced with a sheet of paper in which an iconic picture from the past was engraved through folding. Observers may use the available materials to produce their own drawings while simultaneously revealing the hidden image. By observing the piece with an Augmented Reality app, we can see the strata that contain each individual citation made by the participants and how every new intervention is conditioned by the ones before it.

European ARTificial Intelligence Lab

The European ARTificial Intelligence Lab will be bringing AI related scientific and technological topics to general citizens and art audiences in order to contribute to a critical and reflective society. The project will be focusing on aspects beyond the technological and economic horizon to scrutinize cultural, psychological, philosophical and spiritual aspects.

Rumpus
Angela McArthur (UK)


Rumpus is a cinematic VR film made in collaboration with the BBC. It follows a modern-day Eurydice as she searches in London's clubland underworld for Orpheus. Visually decadent and thematically magical, the film’s imagery is counterpointed with a form of sonic voyeurism and ambiguity in sound-image synchresis.