POSTCITY

taking away
Eginhartz Kanter (AT/DE)
taking away shows surprisingly quiet streets in Tokyo at night. The nocturnal peace is interrupted by an unauthorized intervention. A strange object shifts the appearance of the uncanny and seemingly apocalyptic nightly streets. It disturbs the peaceful order of the well-kept neighborhood.

Lack of Time
Stella Kucher (DE, US), Onur Olgac (TR)
Lack of Time questions existing time systems and shows alternatives based on event time. The interactive project aims to use digital art to create awareness of our society’s dependency on clock time. At the same time, it should explain event time by using abstract visualizations to invite the user to interact.

Computer Graphic Re-visited
Jana Horáková (CZ), Jiří Mucha (CZ)
The exhibition project called Computer Graphic Re-visited draws on archival research. However, it is not a reconstruction of the original event, but rather a remake balancing between a digital art-history experiment and the “remembering exhibition” (R. Greenberg).

I’am
Luís Graça (PT), Marta de Menezes (PT)
I’am uses immortal cell lines and skin transplants to show how we can bond with another, yet maintain a strong sense of identity. In I’am, a man and a woman don’t just assert their relationship and identity, but an artist and a scientist demonstrate the connection between their two disciplines while maintaining their uniqueness.

Bubbles and Clouds – Illuminated Interactive Inflatables
Kristian Gohlke (DE), Christian Wiegert (DE)
Interactive pressure-stabilized membrane structures (“Pneus”), suspended from the ceiling, discreetly illuminated from the inside. As visitors pass through the room, through touch and draughts, the objects respond. Attempts to elucidate the objects creates a dialogue of light, sound and movement. In the course of the casual interaction, the visitors become part of a performance. The boundaries between viewer and performer, space and content begin to drift – bubbles wafting in clouds.

Data Urns
Daniel Huber (AT)
This speculative design project poses questions of digital immortality, data transparency and human consciousness.

AIxMusic Matinée
Hugues Vinet (FR), Philippe Esling (FR), Daniele Ghisi (FR), Jérôme Nika (FR), Ludger Brümmer (DE), Christine Bauer (AT), Peter Knees (AT), Koray Tahiroğlu (Fl/TR) , Nick Bryan-Kinns (UK)
SUN 8.9. | 10:00 – 13:00

LIMINAL
Louis-Philippe Rondeau (CA)
LIMINAL is an interactive installation that seeks to reify the boundary between present and past through a play of projected light. It employs a photographic process called slit-scan to spread out time in space. Its visual aspect stretches out time while spatiality is expressed via its audio component. Appearing as a glowing portal of light, the installation mirrors the interactor, albeit with a temporal distortion.

Facebook Algorithmic Factory
Vladan Joler (RS)
Facebook Algorithmic Factory sheds light on the invisible processes that take place inside the world’s largest social network. Inside this black box, non-transparent algorithms are deciding what kind of content will become a part of our reality, what will be censored or deleted, which ideas will spread and what news will gain most visibility. They are also defining new forms of labour and exploitation.

Aura of Audiography
Filip Johánek (CZ)
What is an audiography? It is a remedy for visual smog we have to breathe; it is an alternative to an integrated spectacle of instant visual and tactile pleasures that seduce us; it is an imprint of sound which can serve as a trigger of personal memory emergence. The audiography has the same power as the smell of Madeleine cakes in Remembrance of Things Past by Marcel Proust. Close your eyes and listen. What do you see?