ARTificial Banality, The Faking of Looking, and Alchemical Gaming
Baoyang Chen (CN)

This project explores the ontological dichotomies among us, technology and society by again questioning if machine can think. A brain in the vat craves to be awakened.

30°
Mathias Foot (DE), Franziska Rast (DE), Stephan Schakulat (DE)

Covering 71% of the Earth’s surface, water is an important part of the global ecosystem. Every development and change in the sea also affect life on earth. Datasets help us to understand conditions and ecological processes such as changes in salinity or temperature. 30° is a data visualization of marine data in the form of an installation.

Expert Tour: Interface Cultures
Students of the Department of Interface Cultures

Students from Interface Cultures at University of Art and Design Linz will take you through their exhibition. They present their projects, explain how they came into being and talk about the background of the works. They will focus on the role of technology and art in their works. Everybody is invited to join and raise questions about their art!

RASA-BOX
Iris Long (CN), Deng Hanbin (CN), Wu Tiancheng (CN)

Rasa is a “mirror” – it evaluates your “emotional state” in real-time based on your gestures. The project explores the limits of the comfort zone of the “privacy of one’s own feelings.” A camera and the algorithms will detect in real-time the skeleton data of the viewers and deduce their emotional state in order to write a sentence that falls in the same emotion category.

Expert Tour: Art Market Initiative Tour 2019
Christina Steinbrecher-Pfandt (DE/US)

This year, the Art Market Initiative Tours once again offer the opportunity to become immersed in the world of the New Media Art Market. The second tour looks at the Gallery Spaces exhibition from the art market point of view.

Mappa Mundi: An Interactive Artistic Mind Map Generator with Artificial Imagination
Qiu Zhijie (CN), He Xiaodong (CN)

A multi-level mind map and corresponding graphics are generated via an LSTM model to form an artistic image based on live stimuli, injected with AI imagination. This work recognizes semantics via ASR and POS tagging, and further processes and generates associations among them.

Gaze into Haze
Qiu Siyao (CN)

Will the rise of single gazes also mean a decline of the global view? Every single gaze means letting go of the larger picture. The person being gazed at may feel embarrassed. Is it possible for the inorganic object being gazed at to change? Who can remember what happened in the moment before a distraction?

Media Art Globale, Jakarta – Zurich

Media Art Globale is a new media art festival in Jakarta, Indonesia organized by Connected Art Platform (CAP). The festival focuses on showcasing cutting-edge media artworks and consists of multidisciplinary conversations through a month-long exhibition, artist talks, symposia and workshops. It aims to create a place where artists, scientists, curators, and researchers can meet, discuss, develop and create together in the form of artworks, journals and products.

Wind Charm
Liu Zhicheng (CN)

What were the earliest musical Instruments of mankind? How did humanity start enjoying music? This work attempts to transform emotions into simple signals produced by blowing air on bottlenecks, which is directly controlled by brain waves. Like the hand of a pioneer musician, the users explore the boundary between sound and emotion with their brain waves.

3D Chess
Hakan Lidbo (SE)

We humans think, dream and imagine in 2D, but with this game we can practice using our zero gravity minds. 3D Chess is seemingly simple but not easy to master.