Not Invented Here / Proudly Found Elsewhere
Fette Sans (DE)

When consuming Fette Sans pills, we expect solution, salvation, reaction, enlightenment, modification, relief, or at least a truly good high. Her pills, all individual and artisanally crafted from various kinds of digestible matter, disappoint and refuse any shift to reality.

Expert Tour: The shape of Technology to come – Campus Exhibition
Violeta Gil-Martinez (ES)

An Expert tour through a collection of selected works from the Universities participating in Campus, guided by the coordinator of the Campus Exhibition, Violeta Gil Martínez.

Pig Simulator
Stephan Isermann (DE)

The Pig Simulator takes place in virtual reality but also in real space. The goal is to escape the slaughter in virtual reality – and, as in the real life of the real pig, this idea becomes futile. The user will live and die like a pig and experience the habitat of the animal as closely as possible through the virtual embodiment of an artificial and cruel habitat designed by humans to satisfy our desire for mass consumption of meat. The Pig Simulator may subvert common expectations about gaming and fights the dark irony of a just world of unequal life forms living in the shared habitat called Earth.

Estuary Poem for Wyndham Lewis
Robert Montgomery (UK)

A memorial fire-poem to Wyndham Lewis at the point in which the River Thames, having left London, meets the North Sea. This work is both a ceremonial elegy to Lewis (an important figure in British Modernism and the editor of the concrete poetry journal BLAST) and an updating of his phrase “Enemies of the Stars” for the age of ecological crisis. It seems that we have now all become the enemies of the icebergs and the stars...

Artist Walk – Andy Gracie
Andy Gracie (UK)

Join the Artist Walk with Andy Gracie to learn about his ongoing artistic research and experiments, his explorations into hermetic systems, hybrid bio-technological ecosystems, and the ways in which we observe and experiment in space and its perceived role in the future of humanity.

FUNGUAGE - the FUN spirit in the future
Panel Discussion

What is the future of playfulness? How can we work on this future in the present, in the midst of our current societies? At the Panel Discussion FUNGUAGE - the FUN spirit in the future, these questions will be examined, using the example of a shared research project between BANDAI NAMCO Research Inc., Hakuhodo and the Ars Electronica Futurelab - FUNGUAGE. FUNGUAGE is a new form of language that enables humans and non-living material to communicate more effectively, creating a speculative scenario that uses FUN as a universal language, transcending cultural boundaries.

Expert Tour: Ars Electronica Gallery Spaces Tour 2019
Christl Baur (DE)

This year, the Art Market Initiative Tours once again offer the opportunity to become immersed in the world of the New Media Art Market. The first tour, with an artistic orientation, tries to capture the abstract and poetic side of the Gallery Spaces.

Sonar Flux
Kaoru Tashiro (JP), Monocolor (AT)

A Real-Time Generative Installation Piano Performance

Expert Tour: Creating the Future - A Brief History of Ars Electronica 1979-2019
Andreas J. Hirsch (AT)

The POSTCITY Expert Tour with Andreas J. Hirsch takes you through 40 years of Ars Electronica and will illustrate aspects from his new book "Creating the Future".

Artist Walk – Saša Spačal – How Will We Breathe?
Saša Spačal (SI), Mirjan Švagelj (SI)

Saša Spačal and Mirjan Švagelj will present the work Earthlink, performing biogeochemical feedback loops catalyzed by human breath and microbial metabolism.